Jump to content

Rayslay

Contributors
  • Content Count

    36
  • Donations

    $20.00 
  • Joined

  • Last visited

Recent Profile Visitors

511 profile views
  1. Rayslay

    Connection / Security Issues [4.9.1]

    It works immediately.
  2. Rayslay

    Mob level bug?

    For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  3. For tracking and organizational purposes, please include ONLY ONE bug or suggestion per report. Thank you! Reports not in English will be removed. /////////////////////////////////////////////////// Error Description /////////////////////////////////////////////////// The numbers are not displayed correctly /////////////////////////////////////////////////// Replication Steps /////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Screenshots/Other media //////////////////////////////////////////////////// /////////////////////////////////////////////////// Attach Error Logs //////////////////////////////////////////////////// If you are using Intersect, please find and attach BOTH your Client/Resources/Logs folder and Server/Resources/Logs folder to help us debug your problem. Without these logs we often cannot fix bugs in the engine.
  4. Rayslay

    [Suggestion] Close Attack Focus UI

    this is a pretty big problem. For example, in a bigger game where the monster is really far away and you die, you will not get this window off otherwise when you go back to that Monster and click on it.
  5. Maybe the game editor should have a check box that the grafting product has a solid stats or random stats. So game developer not need to create for example 20 low grade boots what contains low solid stats. Game developer can create few low grade boots and check the boxes and give the values that are random. Then player graft a boots whit difrend stats every time. Also player can sell these boots diferend price depence of boots stats.
  6. I found this updated game engine in github, but I don't know how to compile it in the visual studio. So i am using that old version what i have download over this site. Maybe that is the problem. i am using this one at the moment (june 27.2016) ↓
  7. I download game engine over here Now i find this game engine in github and i have no glue how i can get it work. I dont know how to compile that in VS. I think the latest version is in github...
  8. Can some1 else test this pet system... Does this game engine have auto update that i get latest updates in my computer?
  9. Errorlogs what i get in few minutes ago Client folder System.IndexOutOfRangeException(0x80131508): Indeksi oli taulukon alueen ulkopuolella. kohteessa Engine.C_Maps.DrawMapTile(Int32 x, Int32 y) tiedostossa D:\Documents\GitHub\Orion-Plus-Game-Engine\Source\Client\Source\Modules\Objects\C_Maps.vb:rivillä 702 kohteessa Engine.C_Graphics.Render_Graphics() tiedostossa D:\Documents\GitHub\Orion-Plus-Game-Engine\Source\Client\Source\Modules\C_Graphics.vb:rivillä 1680 kohteessa Engine.C_GameLogic.GameLoop() tiedostossa D:\Documents\GitHub\Orion-Plus-Game-Engine\Source\Client\Source\Modules\C_GameLogic.vb:rivillä 308 kohteessa Engine.C_General.Startup() tiedostossa D:\Documents\GitHub\Orion-Plus-Game-Engine\Source\Client\Source\Modules\C_General.vb:rivillä 143 kohteessa Engine.FrmMenu.Frmmenu_Load(Object sender, EventArgs e) tiedostossa D:\Documents\GitHub\Orion-Plus-Game-Engine\Source\Client\Source\Forms\FrmMenu.vb:rivillä 46 kohteessa System.EventHandler.Invoke(Object sender, EventArgs e) kohteessa System.Windows.Forms.Form.OnLoad(EventArgs e) kohteessa System.Windows.Forms.Form.OnCreateControl() kohteessa System.Windows.Forms.Control.CreateControl(Boolean fIgnoreVisible) kohteessa System.Windows.Forms.Control.CreateControl() kohteessa System.Windows.Forms.Control.WmShowWindow(Message& m) kohteessa System.Windows.Forms.Control.WndProc(Message& m) kohteessa System.Windows.Forms.Form.WmShowWindow(Message& m) kohteessa System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Line:702 Filename: C_Maps.vb Line:1680 Filename: C_Graphics.vb Line:308 Filename: C_GameLogic.vb Line:143 Filename: C_General.vb Server errorlog 30min ago System.NullReferenceException(0x80004003): Objektin viittaukseksi ei voi määrittää objektiesiintymää. kohteessa ASFW.Network.Server.DoAcceptClient(IAsyncResult ar) kohteessa System.Net.LazyAsyncResult.Complete(IntPtr userToken) kohteessa System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) kohteessa System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx) kohteessa System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state) kohteessa System.Net.ContextAwareResult.Complete(IntPtr userToken) kohteessa System.Net.LazyAsyncResult.ProtectedInvokeCallback(Object result, IntPtr userToken) kohteessa System.Net.Sockets.BaseOverlappedAsyncResult.CompletionPortCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* nativeOverlapped) kohteessa System.Threading._IOCompletionCallback.PerformIOCompletionCallback(UInt32 errorCode, UInt32 numBytes, NativeOverlapped* pOVERLAP)
  10. Even if monster basedamage is 0 it can still deal damage (these stats it deals around 1-7), I changed basedamage to 2 and it deals more but still my pet flips back to monster and let the mob finish him... I dont get what is wrong whit this pet system... It works great when pet is on the sides of the monster but not when he/she is front or behind.
  11. also "attack on sight" does not work...
  12. even I changed to Monster stats, the pet still does not deal damage if it is front or back side. Monsters stats now
  13. Oh man xD i cant edit NPC strenght stat. It always is 0 even if i put what ever number and save
  14. what program can I use to be able to show you a video clip from the screen? What are you using?
  15. hit the first time but then flips back to Monster
×