compounds Posted November 5, 2023 Share Posted November 5, 2023 Hi, my Intersect version is 0.7.2.25 I have a question about custom animations for the action: "_shoot". always follow this template <baseSprite><animation><customanimation>.png In my case, I have a file "Vault88Male_shoot_gun.png" in the folder "\resources\entities" . But how do I assign this animation to the weapon? The "sprite attack animation" field gives me no option other than "none". https://ascensiongamedev.com/resources/filehost/0fc8b3797270ce1bc7f028ae5d8e2c1c.png Link to comment Share on other sites More sharing options...
2 Mcadams Posted November 8, 2023 Share Posted November 8, 2023 I use custom animations and they work on my end. I think you would want to name it "Vault88Male-gun_shoot.png" , and make sure you also have a version of the players sprite that also ends in _shoot.png for the character to utilize. I'm on the current version now but I can confirm they worked on 7.2.65. Link to comment Share on other sites More sharing options...
0 Gibier Posted November 8, 2023 Share Posted November 8, 2023 3 hours ago, Mcadams said: I use custom animations and they work on my end. I think you would want to name it "Vault88Male-gun_shoot.png" , and make sure you also have a version of the players sprite that also ends in _shoot.png for the character to utilize. I'm on the current version now but I can confirm they worked on 7.2.65. That's not what he want. He want multiple shoot animation and set X shoot animation to a specific item. Like shotgun would use shoot_shotgun.png, pistol shoot_pistol.png. then set those with the attack anim section on the screenshot. @compounds sadly I don't know how to use this animation section and don't know what it does. But I don't think it's going to do what you want. Pretty sure that will require source edit. Link to comment Share on other sites More sharing options...
-1 Xiphoid Posted November 21, 2023 Share Posted November 21, 2023 On 11/7/2023 at 8:34 PM, compounds said: Nobody used custom aminations on the versions "v0.7.2-beta Nightly Builds"? dude ur file name as wrong... do "Vault88Male-shoot_gun.png"... Link to comment Share on other sites More sharing options...
-3 compounds Posted November 7, 2023 Author Share Posted November 7, 2023 Nobody used custom aminations on the versions "v0.7.2-beta Nightly Builds"? Link to comment Share on other sites More sharing options...
Question
compounds
Hi,
my Intersect version is 0.7.2.25
I have a question about custom animations for the action: "_shoot".
always follow this template
<baseSprite><animation><customanimation>.png
In my case, I have a file "Vault88Male_shoot_gun.png" in the folder "\resources\entities" .
But how do I assign this animation to the weapon?
The "sprite attack animation" field gives me no option other than "none".
https://ascensiongamedev.com/resources/filehost/0fc8b3797270ce1bc7f028ae5d8e2c1c.png
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