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NPC activated events


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If I give an NPC (enemy) a spell that should activate an event, nothing happens.

So the spell is set to 'Event', and the NPC is given that spell to be able to cast.
If a player uses that spell, the event triggers, but an NPC given that spell, the event does not trigger.

 

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1 hour ago, Minamoto Yoshitsune said:

do you say you want an event to start when the player uses a spell?

 

isn't it easier to put 1 event on the map that activates the function that you would like npc to activate?

I'd like to have the NPC use a spell that triggers an event.
So let's say the event triggers NPCs to spawn, i'd like the NPC with that spell to spawn NPCs everytime it casts that spell.

At the moment, NPCs cannot trigger any events as spells.

The only sort of work around is by using many events on the map that players trigger, but if it's open world NPC then the players can drag the NPC away from that map.

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