Jump to content
  • 0

Need help creating an event.


Garlic

Question

I'm not totally sure how the event system works. I want to make it so that when somebody tries to walk into a doorway they'll not be able to move as a dialogue box shows up and displays quoted text, then the player is moved back 1 tile, or warped 1 tile.

 

So: Player tries to walk into house > player can't move > dialogue displayed > "akjsdlkasd" > player held/moved back 1 tile to in front of door.

 

Is it possible, or something close to possible for this?

Link to comment
Share on other sites

3 answers to this question

Recommended Posts

  • 0
38 minutes ago, eins said:

This is pretty simple.

 

-snipped image-

Create a event, under extras make it passable, hide the name, and use interaction freeze. Trigger on player touch.

As commands just create your text box and then warp the player back.

Voilà, done!

 

If you don't want the instant warp you can also do a "Set Move Route" for player and force them to walk back to the tile in front of the door :) 

Link to comment
Share on other sites

×
×
  • Create New...