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How to increase Spell damage?



Which stats that increase spell damage? Is it just ability power stats or Damage from weapon or Attack stats does increase the damage too?

I was making a full set armor and a weapon that didn't gives me any bonus stats *maybe this is a bug* also when i set the spell damage to -35 it didn't scale with the Ability Power stats and attack power stats and damage (weapon) from my character. Is there other way to increase the spell damage at the moment but make it scale with our stats (maybe added projectile to it. Haven't try this yet)

Here's the video 



Edited forgot to add this : All the stats is pure from Stats points allocation 

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