-
Posts
139 -
Joined
-
Last visited
Content Type
Profiles
Forums
Downloads
Everything posted by Zerinho
-
Hello eveyone my question is quite simple, i make a class called ''adventurer'' and i need to know if it is possible to make that player ''adventurer'' get an event when he gets level 10, for example: an player gets level 10 and shows up on his screen "Congrats, u reach level 10, now u can choose one of that Classes to become". Any idea? Thanks in advance.
-
i followed, but doesn't matter now, im already exporting my maps to clean beta 4
-
i tried to do upgrade instalation, all okay until then i started my client and the client stop working, nice, i'll try clean instalation now and export my maps to them...
-
Use projecttile editor and item editor by creating a weapon with projecttile to attack
-
Yeah i can use resources, but with resources are not good for fishing, first 'cause the min and max HP of resource don't work well in this version of intersect (i put 1 in min HP and 30 on max HP but when i save and comeback to the editor the min HP its 30 and the max HP turns to 0). Second 'cause i can't set ''wait'' or "show text window" by using resource, so the player just press E on the water and the fish or trash drops for him. This is good when we talk about wood, but not fishing...and i can't set to drop only one item per time, i mean the player press E until the water 'dies' and the drop is 2 fishs and 3 trashes, for example. That's why i choose make this in common event when i have more options...
-
Hello guys, i tried to create a fishing system this morning by using these parameters, but no lucky, i never program a fishing system before so im confused... i tried to set a variable: random value 1 to 3: (common event) then...i set 2 itens sea trash: X and set 1 item fish: supposed to come one of these items randomly, but in the game the player only receive the 3 (fish) Please someone can help me? or know other way to make a fishing system? Thank you.
-
Very good! looks amazing and very nostalgic to remembering me. Can't wait to play...
-
Hello everyone! here it goes my question... I made one Quest that you have to gather an certain item... When the players pick up the item and bring to the npc, he never end the quest, i mean, since i have the item i can finished the quest everytime i want, but that is not that good to an MMO. Please can you guys tell me what im doing wrong? Thanks...
-
Well it's very confuse...why maximum attack is 4? why minimum attack is 1? the player can't deny? how can i edit formulas.txt for change the maximum attack dealing by a npc? i mean 1.39 for 2.58 not is a big difference, but 32 to 64 defense ITS a big difference whereas the max stat is 255, you see my point? my players need get 255 of defense at lvl 30? 'cause level 30 npc deals 30 damage. If players have level 30 and 30 of armor he simple die. Should take zero damage, or at least 1. Can i change for this without source? I'm very confused sorry....... @edit anyway i find a way to get balanced, w/e
-
Well, i try everything, i simple can't understud how works...maybe wait @jcsnider answer this one...he can explain i believe.
-
ok i have <PhysicalDamage>Random(((BaseDamage + (ScalingStat * ScaleFactor))) * CritFactor * .975, ((BaseDamage + (ScalingStat * ScaleFactor))) * CritFactor * 1.025) * (100 / (100 + V_Defense))</PhysicalDamage> <MagicDamage>Random(((BaseDamage + (ScalingStat * ScaleFactor))) * CritFactor * .975, ((BaseDamage + (ScalingStat * ScaleFactor))) * CritFactor * 1.025) * (100 / (100 + V_MagicResist))</MagicDamage> by default, i'll try change this "100/100" for more or less
-
Hello everyone, it's me Daviih, so, first of all i want to say thanks to @Jcsnider for update Intersect Engine soon as he can making possible my Project, so here it goes my question, how can i work with defense stat? I mean, i have here one NPC with that stats numbers: As can you see, STR 5, Base Damage 1, Scaling with Atack 0.5x. Now here it goes a test with one Player what have 64 Defense. The "Bat" does 2 damage, okay by now. Now let's test with the same Player without itens, with 34 Defense points... Okay 2 damaged too, that's not normal, i put the wrong values? can someone explain me how this Defense system works? can i change the value of Defense defense's? please help...
-
Hello everyone! I am proud to announce that the Alpha of my game is online to play. This is an MMORPG in a fantasy world and you are the traveler who will find out more about this world. History The game takes place in a medieval era in the part of ancient Europe, you have just arrived from a long boat trip by the oceans and you see on the beach of Valkyria, a great capital. This is where the player's journey begins. Gameplay A gameplay of the game is very simple, the commands are: "E" to interact, attack and pick up items on the floor, Left mouse button to select target on an enemy, W A S D or Keyboard Arrows to walk. The game has a real-time turn-based system where each second is a turn, and each block is a target. Remember that it is an Open PVP game. Dialogs with NPCs can help you understand more about game history and mechanics. [ Informations This game was developed with only one purpose: to amuse the players. We are in the Alpha 1 version, so I ask for patience and understanding with Bug's and possible Crash's that the game will have. Even so I hope you have fun and enjoy. Note: Every time a member of a party dies and tries to open the party again, the game crashes, so if you die in Party with someone recommend closing and opening the game. Note2: I am from Brazil and i made this game in Portuguese, so the dialogs are in Portuguese but other things in English, i'm sorry for that, the game doesn't have a English Dialog Patch yet. Server Status: Updating A Special Thanks for: Damian, Jcsnider ............................. THIS POST IS NOT UPDATED, FOLLOW THE PAGE ON FACEBOOK FOR MORE INFORMATIONS, THIS IS AN BRAZILIAN GAME! facebook.com/fantasyonlinemmo
-
oh yeah let's create and make!
-
very good tutorial thanks!!! will be very necessary in completed games
-
Keep it up !! ♥♥♥ i can't wait to see so many games diversified!
-
@PhenomenalDev well this is the tutorial haha pretty simple, you mean create a other topic? i don't think this is necessary...
- 3 replies
-
- projectile
- arrow
- (and 4 more)
-
- 3 replies
-
- projectile
- arrow
- (and 4 more)
-
Hello guys, i have a doubt, how can i make a projectile using this animation 4x4, have a way? maybe i should use other animation? how to configurate the projectile settings? i tried everything... I just want to press 'E' and my character shot an arrow through the map... ;-; Thanks..
- 3 replies
-
- projectile
- arrow
- (and 4 more)
-
Hey you guys know where i can change the item spawn and despawn? i mean, dropped itens on the floor... and the itens dropped by players... where can i edit for a example: Player Drop itens when die 100% chance 90% chance 80%...etc... Thanks !
-
It's works!! Thanks man *-* ♥
- 6 replies
-
- map
- brightness
-
(and 2 more)
Tagged with:
