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Shigetsu

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Shigetsu last won the day on June 1 2019

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  1. Hey, It seems like this patch doesn't work with latest update from the dev branch. Could you please update it?
  2. Make sure you're using Spawn/Execution conditions and not Conditional Branch when creating a 2 pages event For the page(With the closed door graphics), make it spawn/execute when the switch: DoorOpened (or whatever what your switch name is) is False, and make it true for the second page(with the opened door graph this works fine for me
  3. Hello. So, as the title states, I'm looking for an illustrator to join my game staff. He'll be working on the graphic side of the game which means, he'll draw characters, backgrounds(not necessary) and scenes from the game. Game's name is Soulum Ender ( Everything you should know about the game is here Link). I know, illustrators are hard to find and most of them aren't that good. But I also know that this community has amazing developers so why not illustrators? Surprise me, please.
  4. Shigetsu

    Soulum Ender

    -Update : Actual progress on the upperworld + future plans: -Current overall progress for pre-alpha 1 : Maps : 69% ( Should be at 100% once i finish what I've planned) Characters(NPCs included): 100% Spells : 100% for both classes Dungeon 1 : 0% (Not sure if i'll finish this or not) Quests : 0% UI : 100% Items: 60% Storyline : 100% (Includes the first chapter(Hidden truth) and some of the second(A new world)) General : 66%
  5. Shigetsu

    Soulum Ender

    It was made on purpose since the city wasn't built by humans. There will be a whole chapter explaining why I made an underground city like that. Thank you for your comment, always appreciate advices.
  6. Shigetsu

    Soulum Ender

    Thanks! -Update : the underground city is done(I might add new maps and change already existing ones ) :
  7. Shigetsu

    Soulum Ender

    Thank you ! Update : underground city (WIP)
  8. Shigetsu

    WIP Soulum Ender

    Using Intersect Engine VERY SHORT SYNOPSIS :(Probably not even a synopsis but at least it doesn't spoil much) -"Why are you shaking? Usually, humans don't move when they're dead" -"I can't die... I haven't fulfilled my promise yet!" -"Tell me young human..." -"I told them I would save them from our enemy" -"You do not lack courage my friend" -"Huh... What courage, I betrayed humanity's hope..." -"Then... Rise again great human and with my power, you shall be... Their savior" GAMEPLAY : -Max Level -> 55 (might change) -Battle people in a ranked deathmatch to climb ranks (D -> C -> B) -Ranks are reset every season end -Get awards at the end of every season depending on your final rank -Craft different weapons and costumes using schemes you drop on bosses or small enemies (or simply buy them xd) -Discover a unique ongoing story (Your choices can change the story progressing) -Finish all side quests to unlock hidden quests ( I'm not supposed to say that but whatever) -Hidden quests might unlock new story chapters -New story chapters unlock endgame dungeons -Fight the world Boss everyday -Things might be missing here so this post isn't immune to editing RACES : - Humanity Sword Master(Melee) Soulum Master (Range + AoE) - Place Holder Place Holder Place Holder THE TEAM : -Shigetsu (Scriptwriter - Graphic stuff - General management) -Akihiko (Programmer useless af for the moment) -Kuro (Graphic stuff) -No one (No joke it's his name)(Scriptwriter - Future Illustrator ) GOODIES : -Current overall progress for pre-alpha 1 : Maps : 69% ( Should be at 100% once i finish what I've planned) Characters(NPCs included): 100% Spells : 100% for both classes Dungeon 1 : 0% (Not sure if i'll finish this or not) Quests : 0% UI : 100% Items: 60% Storyline : 100% (Includes the first chapter(Hidden truth) and some of the second(A new world)) General : 66% PS : This game will have its own light novel written in both japanese and english (wish us good luck )
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