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Alexoune001

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About Alexoune001

  • Birthday 04/16/1993

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  • Website URL
    https://www.drastalonline.fr
  • Discord
    https://discord.gg/bgJaKcD

Profile Information

  • Gender
    Male
  • Location
    France

Profile Fields

  • My Project
    Drastal Online
  • PSN
    Alexoune0001
  • Steam ID
    Alexoune001

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Alexoune001's Achievements

  1. Okay, I just tested it, well, it comes down to the same as my solution mentioned above. But is it normal to have all these generated files? Whereas with the .zip files available for download on the forum, there aren't all these files? (I wanted to confirm to be sure) Thanks for the response
  2. I have already looked at and followed the README.md, I even checked the official documentation, but it doesn't help. Thanks anyway for the link.
  3. Hello everyone, I wanted to know if it's normal that when compiling the Intersect Engine via Visual Studio 2022 and attempting to transfer the executables to an external folder (for example, in the game folder on the desktop), none of them launch—whether it's the server, the client, or the editor. While everything launches correctly via Visual Studio 2022 (which is logical), is there something new we need to configure compared to before, when it worked with a simple copy/paste of executables into the folder? Currently, we can only work on the project through the source code (which is not ideal when multiple people are working on the game and some only need to use the editor, such as mappers). @Gibier encountered and has the same "issue," so I'm not alone in this. If you have a solution for this, I'm interested. Maybe I missed a configuration, or perhaps I didn't pay attention to something, but it's strange because it used to be simple to do lol. I am using Beta 8.0.xxx sources (the latest available on GitHub), and I'm asking because I'm creating a custom version for my project. Hoping that you can shed some light on this for me ^^ --------------------------------------------------------------------------------------- After trying to find a solution, I'm not sure if it's the right one, but I found that we could publish the project via "publish" in VS2022. However, we end up with quite a few generated .DLL files (for both the server, editor, and client). I'm attaching some screenshots so you can understand: And when we download the complete Beta 8 (without the sources), there aren't as many DLLs and other files provided in the .zip, so I find that strange lol. Thanks in advance
  4. Hello, C'est surtout que si tu veux vraiment la communauté francophone, je te conseil de venir sur le Discord si tu ne l'ai pas déjà Lien : https://discord.gg/ux78HwS Tu pourras aussi présenter ton jeu, et parler autour d'intersect, partager tes ressources, graphismes si tu le souhaites ainsi que demander de l'aide si besoin :p
  5. Oh thanks for the sample code ;), I especially block at the level of the implementation of the API that I do not understand too much ^^'
  6. Ah okay, thanks for your reply jc snider. To answer other people: Yes I am comfortable in PHP. It's just that I never really understood how the API works, even when reading the documentation. Well if not, don't worry, I will try to read the documentation again and try to do something correct locally. Thank you for your answers !
  7. I use MySQL for the user database so that I can better manage this with PHP;) I was very comfortable with PHP earlier, and that is why I prefer not to use the API, especially since I tried to set up, but it is not really done for me i think lol
  8. Hello, I turn to you after having done so and trying to test a recording system via my website (for the moment local test). I know the API system is available, but I don't like and have never really managed to use API systems. I checked in your documentation to encrypt the password and the Salt. However, it fits well in the user table, I manage to connect to the website (always test locally), but I cannot connect via the test account, on the client.exe. So I would like to know if you could help me a little more, give me a sample code to encrypt the password AND the salt so that I can try to make my registration system. I specify that it has been 2-3 days that I am trying to find a small solution (in PHP) to try to encrypt its correctly, I have the basis of the code, but I do not know if it is really good, knowing that it works well via the website but not the client.exe (I'm talking about the connection with the account I created via register.php). <?php $id = gen_uuid(); $username = $_POST['Name']; $pass = hash('sha256', $_POST['Password']); $password = mb_strtoupper($pass, 'UTF-8'); $salt = bin2hex(random_bytes(64)); $salt_mdp = hash('sha256', $pass.$salt); $salt_finish = strtoupper($salt_mdp, 'UTF-8'); ?> Thank you in advance if you can take me on the right track. (Sorry for the translation, I don't speak English and sorry if it's not in the right section, I didn't really know where to put my message)
  9. Hello, It would be good to have an Arena attribute, which would allow us to delimit the area of the arena in order to avoid making too large an arena of several maps. In addition, why not put an option to choose where the player will reappear in the event of death in the arena.
  10. I tested and it's ok, I reduced the translated text so that the check box is displayed Thank you ^^
  11. aah okay, I'm going to reduce the translation and test it to see if it's good xd
  12. Yes, I am in 0.6.1.232 Here is a picture: (by the way there should be a basic checkbox right? Because I can't see it ..)
  13. I have the same concerns, with the last update of 6.1
  14. Bonsoir tous le monde, Je tiens à vous annoncer via ce message, qu’un discord pour la communauté FR a été mis en place afin de pouvoir rendre la communauté FR de Discord, plus active. L’idée est venue dans le but de se partager les présentations de nos projets, les demandes d’aides, et aussi des tutoriels un peu plus facilement. Nous ne voulons cependant dans aucuns cas, rendre déserte cette partie du forum. Vous pouvez donc toujours faire vivre la section ici, mais disons que Discord est de nos jours, une application très utilisée car rapide à prendre en main, mais aussi à contacté des membres. Bref, n'hésitez donc pas à rejoindre notre Discord d’intersect FR disponible ici : https://discord.gg/ux78HwS N’hésitez pas non plus à faire de la pub pour le Discord afin que la communauté devienne assez active. Bonne soirée à tous
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