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My event stop for no reason at some point


Question

Posted

I'm not sure why but my event triggered by 'on respawn' stop running at some point. Not sure why cause the event seems ok and run well when i launch it from another event.

 

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8 answers to this question

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Posted

Events stop as soon as the conditions are no longer met or the player is warped away. This behavior is new in B5 but was always intended.

 

When you set the Mort switch to true the Page 3 conditons are no longer met and no more commands are run.

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Posted
3 minutes ago, Khaikaa said:

could you show the spawn conditions of all pages?

 

All the other page have an autorun trigger

 

page 3 56b48f95a03ed9f38978104ad9c7a4de.png

 

page 2 8aa402abf37cbe24e1d9c7da33f71139.png

 

page 1 1dbc56f36a8ad3408e4361c40bf29860.png

 

 

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Posted
2 minutes ago, jcsnider said:

Events stop as soon as the conditions are no longer met or the player is warped away. This behavior is new in B5 but was always intended.

 

When you set the Mort switch to true the Page 3 conditons are no longer met and no more commands are run.

 

Then why the event run all the 3 page when i start this event with another event? Bug?

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Posted
1 minute ago, Gibier said:

 

Then why the event run all the 3 page when i start this event with another event? Bug?

 

Because when Event A starts Event B it checks at the start if the Event B commands can run.

 

It then runs the Event B commands while the Event A conditions are met.

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Posted
1 minute ago, jcsnider said:

 

Because when Event A starts Event B it checks at the start if the Event B commands can run.

 

It then runs the Event B commands while the Event A conditions are met.

 

Oh i'll do that then :4_joy:

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Posted

Better solution is to move that "Set Switch" to the bottom.

 

Technically the Common Event command should work just like normal events do now. It might be fixed at anytime.

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