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Posted

added the basics for now, creating, managing guild, with seperate management panel for it :)

6a70073804f52657287ec3e5bb6dfadb.png

gonna add the map tile and leveling up next.

Posted

Hahah. Well then Ill have to force(beg) JC or Suus to put it in Intersect.

Anyways, more reason for me to play your game. I always loved managing guilds. Especially the ones you can upgrade

Or you could get someone to create one for you which be a lot better than this... Though this one looks epic. It would hard to make a better one.

Posted

both myself and JC have wrote up battle systems in the past, what you've shown me looks like roughly how far I got, do you have each individual quirk for every move yet? such as status conditions etc and their passive effects? Since that was the time I gave up since I had little to 0 patience to effectively program 1/2 of the moves each.

Posted

status moves is in yes, well, most of them anyway :P

duno how far that is to be honest, i shifted that work to a other dude way back

Posted

32a94fd907dc17d5c03590e38ae8b28c.png

redesigned the questlog window :)

Added rightclick menu on player, we need that to challenge players etc

also, most if not all code is finally ported over, now its a "simple" case of bughunting, and adding the missing frm partsΒ  >.<

Posted

Nice man. Does the color change according to the status of the quest? Like yellow for started, green for finished, red for not started. Something like that?

Also what if you have to catch like 10 pokemanz? Does it track your progress in the window?

Posted

yeah, the color changes ofcourse, little visual clues like that bring it alive :)

the requirements part will keep count of it, when i finish it up that is :P

  • 1 month later...
Posted

k, quick status update, catching works, busy with switching now.

releasing pokes is also in again, rest of the work is purely server sided, ditching vb6 shit and updating it to be cleaner & faster.

  • 2 weeks later...
Posted

first beta is getting here, I'm working to get everything till gym 1 done for a test run, no pvp yet, first testing the mayor systems.

think a month or so till I can beta test ^^

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