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About projectile orientation


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Question

What's the correct default orientation that the animation of a projectile must have to work properly?

I don't know if beta 4.2 have a bug with that, but now all the animations are looking backwards when I set auto rotate option on.

 

Beta 3

 

cacf98f254aa86ebe090246cd04cd27c.png 

 

Beta 4.2

 

3d1ce1ea51c549b8605a0b860b0874fb.png

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