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Any Suggestions on Lighting?


Justn
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Hi everyone.

 

Does anyone have any suggestions on a way to do this. Currently the lights are drawn to the overlay which is drawn on top for the day/night. I am trying to find a way to draw lights below the roof layer.

 

What would be a good way to handle this? Only way I have seen would be to draw a second overlay under the roof layer. I cant just move the current one as roofs would be too bright at night.

Any one familiar with the engine can think of a better way to handle this? am I correct on how lights are handled? Thank you!

2699019d95123945eed055e8ecf11757.png

 

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4 hours ago, jcsnider said:

 Adding another layer would be a performance hit.. much more to lower end pcs than higher.

 

For reference I've seen computers that ran the client at like 3fps with lighting enabled but a stable 40ish without. 

 

Would really not recommend adding a second lighting pass. 

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