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Climb/Ladder system



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24 minutes ago, Joyce said:

Unless maybe you temporarily set your player sprite to a sprite that only has the going up animation and revert it after they leave the ladder.


But that sounds tedious.


In this case, assuming that I create a climbing sprite, comment "find" my player's current sprite? This would mean that I have to create as many event pages as sprites in my game, with as a condition, for X sprites display X climbing sprites


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