EduKrowlley Posted May 5, 2020 Posted May 5, 2020 Hi guys! How can I use bigger sprites inside Intersect? I don't want to make my game bigger, on the screen, just wanna use bigger sprites to gain more quality on my sprites (my sprites are exported of 3d models).
0 Guest Posted May 5, 2020 Posted May 5, 2020 I believe that the engine takes the total size of the sheet, and divides it by 4, both vertically and horizontally. for you to disable this must change in the source.
0 buu Posted May 5, 2020 Posted May 5, 2020 I think if you go into paint or whatever and resize them by % (like 200% for example) it should work.Â
0 Cheshire Posted May 5, 2020 Posted May 5, 2020 2 hours ago, buu said: I think if you go into paint or whatever and resize them by % (like 200% for example) it should work. Uh, that's not what he's asking.  Anyhow, you'd likely need to change the destination rectangle for all your sprites and have a way to configure how large they need to be. Currently they're rendered at the same size they're taken from the sprite sheet.
0 EduKrowlley Posted May 5, 2020 Author Posted May 5, 2020 8 hours ago, Celtos said: I believe that the engine takes the total size of the sheet, and divides it by 4, both vertically and horizontally. for you to disable this must change in the source. Â In this case I don't need even change anything, if the actual system of engine works like you've said, it is exactly what I want. Gonna test this and report here if worked. Thank you'all guys.
0 Beefy Kasplant Posted May 5, 2020 Posted May 5, 2020 17 minutes ago, EduKrowlley said: Â In this case I don't need even change anything, if the actual system of engine works like you've said, it is exactly what I want. Gonna test this and report here if worked. Thank you'all guys. Â It works, the hitbox will still be a 32x32 tile at the bottom middle of your sprite though. Projectiles will also fire from that tile, so keep that in mind! EduKrowlley 1
0 EduKrowlley Posted May 5, 2020 Author Posted May 5, 2020 2 minutes ago, Beefy Kasplant said:  It works, the hitbox will still be a 32x32 tile at the bottom middle of your sprite though. Projectiles will also fire from that tile, so keep that in mind!  Yep! Worked! Bigger sprites exported from a 3D model on Blender, worked perfectly!
Question
EduKrowlley
Hi guys!
How can I use bigger sprites inside Intersect?
I don't want to make my game bigger, on the screen, just wanna use bigger sprites to gain more quality on my sprites (my sprites are exported of 3d models).
6 answers to this question
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