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Posted

I would like to make a system with multiple class evolutions but I want to limit what level each tier can hit. Is it possible to do the following

Example: Server Max Level: 300

Class Tier 1: Max level 100 - Must Ascend to level further
Class Tier 2: Max Level 150 - Must Ascend to reach max level
Class Tier 3: Max level 300 

4 answers to this question

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  • 1
Posted
1 hour ago, AisenArvalis said:

Could make a Common Event with the trigger of Level Up then do conditional checks with each class.
Like:
If Level = 101
   If Class = Tier 1
      Set Level 100
   else
      Let them level

Etc. I'm sure you get the logic :)

 

That won't work because people will be able to get stat points still. 

 

It's not possible. This is why the engine will be open source at some point, so you can create this functionality properly, and not with some hacked non-working event system

  • 0
Posted
1 hour ago, Dashplant said:

 

That won't work because people will be able to get stat points still. 

 

It's not possible. This is why the engine will be open source at some point, so you can create this functionality properly, and not with some hacked non-working event system

 

Well, if the event system could give us stat points it would work. But true enough, I forgot about the stat points, otherwise this would work xD

  • -1
Posted

Could make a Common Event with the trigger of Level Up then do conditional checks with each class.
Like:
If Level = 101
   If Class = Tier 1
      Set Level 100
   else
      Let them level

Etc. I'm sure you get the logic :)

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