DaScribe Posted August 23, 2019 Posted August 23, 2019 Hi all, Is there a way to make all of the sprites 64x64, or larger/varying in size? Can maps be imported from another intersect project? Thanks
0 Zetasis Posted August 24, 2019 Posted August 24, 2019 I’m not sure about the maps but you’re sprites can be any size you want. Just make sure each frame is the same size and you're good.Â
0 Gibier Posted August 24, 2019 Posted August 24, 2019 You can't import a maps from an intersect project to another. Tgey removed the import/export feature in b5. But you could probably to that if both of them have a b4.9.1 version then export and importe them and update the project that you want to use to b5. Â But that's is terribly long for nothing.
0 DaScribe Posted August 24, 2019 Author Posted August 24, 2019 Thanks for the responses.  So put in a 64x64 tileset for a character in the entities folder, but when I go to the character class screen, it does not show the whole image. Does it show up in the game as 64x64? Is there something I have to do to let the game know the dimensions of the frames for a given sprite and/or for all sprites?  Too bad about the import/export. It could have allowed people to work on maps individually and just forward them. I assume something about it just wasn't working out well.
0 Zetasis Posted August 24, 2019 Posted August 24, 2019 You will see the sprites at 64x64 I’m game. Don’t worry about the class editor since only admins will see that and not players.Â
Question
DaScribe
Hi all,
Is there a way to make all of the sprites 64x64, or larger/varying in size?
Can maps be imported from another intersect project?
Thanks
5 answers to this question
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