Jcy Posted November 13, 2018 Posted November 13, 2018 Are you able to make a new game windows that shows stats, like in runescape? Or edit an existing one? Simply has to show text and variables at the very least.
0 Khaikaa Posted November 13, 2018 Posted November 13, 2018 You can't create new windows, you'll need the source to do that. However, you can modify the characterwindow so it only shows your character stats, but you won't be able to show extra stuff(such as switches/variables). Jcy 1
1 Zetasis Posted November 14, 2018 Posted November 14, 2018 You can show variables with the event system. If all you want to do is show stats from variables then you simply have to make an event that opens a dialog window and in the dialog box put something like /pv #. @jcsnider made a topic that shows what all you can show from variables/switches/etc for event dialog.  Edit: ok so, @Xeno Games, I found the topic about the Event Text Variables. You can find it here Event Text Variables.
0 Jcy Posted November 13, 2018 Author Posted November 13, 2018 25 minutes ago, Khaikaa said: You can't create new windows, you'll need the source to do that. However, you can modify the characterwindow so it only shows your character stats, but you won't be able to show extra stuff(such as switches/variables). ThanksÂ
0 Jcy Posted November 14, 2018 Author Posted November 14, 2018 15 hours ago, Zetasis said: You can show variables with the event system. If all you want to do is show stats from variables then you simply have to make an event that opens a dialog window and in the dialog box put something like /pv #. @jcsnider made a topic that shows what all you can show from variables/switches/etc for event dialog.  Edit: ok so, @Xeno Games, I found the topic about the Event Text Variables. You can find it here Event Text Variables. Knew that, thanks tho. Really need an interface window to show it and not a text box
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Jcy
Are you able to make a new game windows that shows stats, like in runescape? Or edit an existing one? Simply has to show text and variables at the very least.
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