Agoraphobic Posted June 19, 2018 Posted June 19, 2018 Currently my first person dungeon crawler uses the strafe movement. What this means is the camera always faces forward as you move. I was wanting feedback on what style of movement system should I use. Â How it looks as you move in the game: Â Xeno 1
0 SkywardRiver Posted June 20, 2018 Posted June 20, 2018   Something like this is what I was referring to in the shoutbox, @Agoraphobic   Agoraphobic and Phenomenal 2
0 Phenomenal Posted June 19, 2018 Posted June 19, 2018 I assume due to the nature of your game you are stuck to a 4 directional movement system right? If so that movement style is probably the best method to go about it. Agoraphobic 1
0 Agoraphobic Posted June 19, 2018 Author Posted June 19, 2018 Yes, to clarify it is 4 directional step movement.
Question
Agoraphobic
Currently my first person dungeon crawler uses the strafe movement. What this means is the camera always faces forward as you move.
I was wanting feedback on what style of movement system should I use.
Â
How it looks as you move in the game:
Â
3 answers to this question
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