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Still about the formula.

Weylon Santana


1 - If I want to add attack or magic attack values to the formula, so that as I add points these points will interfere more directly with the formula, gradually increasing the damage or defense as the player gradually adds points. Is it possible to do something like this?

2 -ย And is it possible to use speed status as a "multiplier" of defense in a defense formula using the "random" command?
To be random multiplication speed acting on the defense giving a chance to "miss" maybe? So does the critic.

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