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Any plans for Idle Animations, is it already in the engine? Or are we waiting for source code?

:huh:?

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1 hour ago, Refur said:

You must wait for source code

 He is correct.

 

For more of a reason why, these kinda go into it in more detail:

 

Attack frames/Idle animations/etc they are are similar in that there are so many ways to do it, and not a good standard for doing so.. plus not enough graphics that support it to be worthwhile in the base engine.

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