JC I know there was a discussion about it in the shout box. I figured I'd get it in a local thread in case others missed the conversation and or are new comers.
Will you be providing converters from Alpha to Beta to RC if they are needed?
Before I post as a bug I would like to know how the maps get pushed to the client? Should they work like eclipse. Once saved they should auto push to the client? Or do you have to relog to download the map? Don't want to post about something if it is not a bug.
PC, Mac, and Linux.
You mean Windows, Mac and Linux right... Cause PC stand for personal computer which can run Mac, Linux, and Windows... Just being technical here...
I'd help but im not going to scroll line by line in the spoilers, as they don't show fully and you must scroll pretty much line by line. Either put the SQLite in quote blocks or just take out the spoilers and put them in a code block that is defined.
EDIT:
JC fixed it. I'll give it a look see and let you know.
Added in download logic today. I'm a little behind on getting things finished due to work and school. Though with the download logic there, all i really have left to do is adding in md5 checksum checks, and unzipping if zips are found.
10 Lockers are open.
You are a bus driver. 10 people get on the bus at one stop. At the second stop half of those people get off. At the third stop double the amount of people get onto the bus than the first stop. What is the bus drivers name?
@JC can we move this to the games? Didn't think it would keep going after the first one...
I hate you....... IT is most defiantly a god damn Monday for me... Atleast I'll be getting paid under the table for doing a come back tour at the liquor store for the weekend.
Not everyone is a programmer. So paying someone to add in features is just getting a freelancer to do work for you. Doesn't mean anything. Be nice to those who don't know how to code. I can't do graphics, does that mean i have people make my game cause I pay them to do graphics?