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Devo

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Everything posted by Devo

  1. Paint.net does that: https://www.getpaint.net/download.html
  2. You can't export the game on html,to make a public version of your game you simply delete the editor files on client folder and release the left files as your game. (You can create a setup for these files).
  3. The editor users DirectX while the Client uses Opengl (which is most likely the reason your client not running,but not sure as it should have thrown an error if it was it).
  4. Can you try disabling antivirus fully,then run the client so we can see if it is an antivirus issue or not ?
  5. If the mouse loading animation shows but software does not run have you tried to check if it is blocked by your antivirus ?
  6. I suggest you to update your drivers to latest version using this: https://www.dell.com/support/home/al/en/albsdt1/product-support/product/alienware-aurora-r5-desktop/drivers After the driver update process is done,restart your computer again and try to run Intersect Engine Client.
  7. To find your computer model do this: 1) Run Command Prompt. 2) Paste this command "wmic csproduct get name" 3) Press enter. After that paste the results here.
  8. Can i know what computer you are using,its model ?
  9. Can you try to restart your computer then try opening the client again ?
  10. Can you post a screenshot of the error you getting ?
  11. Devo

    Help please

    Admin teach me how create game ?
  12. Not on this life...
  13. Devo

    API doubt

    What if i told you that the documentation is enough knowledge if you cant perform what it says then you are yet not ready ? Documentation is quite clear if you do not know how to use it that's something else,from what i can see you are asking how to use the api but that's same as if asking someone to write the code for you which wont happen... P.s: Learn some web dev basics before getting into api.
  14. Devo

    API doubt

    Spend 5 minutes here it will be worth all the way: https://docs.freemmorpgmaker.com/
  15. That's mostly used on games where players can move in 8 directions its useless on games with limitation of 4 directions only...
  16. I used MariaDB 10.4.8 for this test.
  17. Just tested and works fine for me... Ubuntu version: 18.04.3 Intersect version: 0.6.0.124
  18. You will have to code a custom launcher based on your needs.
  19. He is a humanoid cat... But yeah in that size is to hard to recognize the character details.
  20. I don't use these they are the past you can contact me through this forum chat though.
  21. Part 1) Create Join Guild Function This is a small logic into it: First of all create 5 player variables and name them like: guild1,guild2,guild3,guild4 and playerguild variable. And Then create an event that creates the command "/joinguild" and when the user writes this command it should show them the options box. You can add up to 4 options there so you write like: Guild 1,Guild 2,Guild 3,Guild 4 and once the user selects one of these based on his choice you update the "playerguild" variable to the guild he choose. Part 2) Create Leave Guild Function Create the "/leaveguild" command that simply empties the "playerguild" variable. Part 3) Guild Chat Create "/guildchat" command that shows the text that player writes in messagebox. (global chat) Create an event with conditional branch that checks "playerguild" variable to see what guild player is on and then show the message sent via "/guildchat" to players with same "playerguild" id. Part 4) Guild XP or Reputation call it whatever you like. Create "guildxp" variable as global. Create conditional branch to check the guild player is in using "playerguild" variable. Then at player events,like kills,deaths and stuff add the code to increase and decrease the "guildxp" amount. There should be a different guildxp variable per each guild of course like: guildxp1,guildxp2,guildxp3,guildxp4. This is the only way i can think of with the source still not being released. Part 5) The guild tag before players name. Use the chat box commands to show the guild name before players message like "[ Guild 1 ] Hello world". Example: \pv{playerguild} \param
  22. It works fine for me: http://prntscr.com/pfcdtt (Tested on 6.123) P.s: Did you download full 6.123 or upgraded your old version to it ?
  23. Because that's an attribute event you should run the event editor to do that one: http://prntscr.com/pfaoun
  24. You can do it this way: 1)Create the event with trigger command "/online". 2)Set the "/online" command to display the variable "\onlinelist". Example: https://prnt.sc/pf6iad https://prnt.sc/pf6ig9
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