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Everything posted by Shenmue
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Ahoy there, fellow sailors! Can you believe it? It's been a whole year since Pirate Souls set sail on Steam. We've been hard at work, and boy, do we have some exciting news to share! Here's a taste of what's been added to the game so far, and trust me, this is just the tip of the iceberg: • We've spruced up the early levels to make your journey even more thrilling. • Embark on brand new quests that will challenge even the most seasoned pirates. • Discover a treasure trove of new items to enhance your arsenal. • And that's not all! We've introduced the mysterious Smoke Soul Fruit! Master jaw-dropping new techniques that will leave your enemies quaking in their boots. But wait, there's more! We've also developed exciting new features that guarantee long-lasting enjoyment, including: • An Auto Events system that will keep you on your toes. • A Mob Gears system to help you gear up for battle. • A Referral System that rewards you for bringing your shipmates along for the ride. • Plus, we've made countless small improvements to make your gaming experience smoother than ever! Will of Freedom By the way, the game's official soundtrack, "Will of Freedom," is now available on popular streaming platforms like Spotify. So, even when you're not battling fierce enemies or exploring uncharted lands, you can still immerse yourself in the captivating melodies of Pirate Souls! Exclusive Green Soul Bandana To celebrate this momentous occasion, we're throwing a Birthday Gifts Auto Event for one week! Keep a sharp eye out, as six special gifts will spawn every 15 minutes. If you're lucky enough to find them, you'll receive the exclusive Green Soul Bandana, adorned with the original Pirate Souls logo. But that's not all – these gifts are packed with Event Tickets, Berries, Experience, and more! We're cranking up Drop Luck But that's not the only surprise we have in store for you. For the whole week-end, we're cranking up Drop Luck. Prepare to be amazed as every mob drop gets a boost! The rarer the drop, the closer it gets to a staggering 150% bonus. And even the more common drops (20%) will be rocking a cool 125% bonus. Stunning new hairstyles To add some extra flair to your pirate style, we've stocked up the Event Shop with two fabulous new items: the trendy Smoke Hairstyle and the sleek Black Soul Bandana. And for those looking to make a splash in the Cash Shop, we've got some stunning new hairstyles in store – the bold Spike Hairstyle, the elegant Curvy Hairstyle, the enchanting Mina Hairstyle, and the sassy Keimi Hairstyle. And as a special treat, we're giving you a 10% discount on all diamond purchases over $5. So go ahead, splurge a little! So, what are you waiting for? Come join our epic birthday party and set sail with us once again in Pirate Souls! Adventure awaits! Thanks for playing!
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Need Help [Paid] Looking for pixel artists - Pirate Souls
Shenmue replied to Shenmue's topic in Recruitment
Thanks, will make sure to contact her this week 👌 PS: We want as many pixel artists as we can, so you can consider this topic relevant no matter how old it is. Feel free to share your contact if you are interested -
Hello, I am currently looking for pixel artists to work on Pirate Souls, a 2D ORPG made with Intersect Engine playable on Steam. It is a paid job. It will mainly consist about drawing items, hairs and clothes paperdolls. We want as many pixel artists as we can, so you can consider this topic relevant no matter how old it is. Feel free to share your contact if you are interested. Here's a preview of our character base. Our character base in action. Below the game trailer. We are approximately 4 active staff members. If you are interested, you can DM me with some of your work here or on Discord (Shenmue#8867). Thanks!
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Haha thanks really appreciated! Btw it's great to see Leafling evolution!
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Thanks , hopefully more coming soon!
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You will have to download the version on Steam. The old client will not work.
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Nice thanks, hopefully you will prefer the beta
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Hello everyone, Pirate Souls team has been working daily in order to offer a nice gameplay experience to players. The alpha was a great help for that, because it put in evidence the flaws of the game and allowed us to receive player feedback. After approximately one year since the alpha, we are glad to announce that Pirate Souls Beta will release this Friday 1st July 16 h 00 UTC on Steam! Go to Pirate Souls Steam page NEW FEATURES IMPROVEMENTS EXPECTATIONS We expect fewer bugs and exploits than in the alpha for sure! This year of development gave us the time to focus more on content and quality. As we added more techniques, our main goal was to make the PVP and PVE funnier. So, there might be balance issues, but we are confident in the choices we made and we are open to suggestions as always. WHAT’S LEFT We wanted to add a ship navigation system for the beta, but we didn’t have the time to do so. Once the beta is stable and smooth running, we will definitely focus on that and the possibility to have a faction/alliance controlling an island. A more detailed announcement on the road map of Pirate Souls should be coming in the near future. WILL THERE BE A WIPE? Since the game is no longer in an alpha state, we are not currently planning on doing a wipe. Players can evolve without the fear of losing their progression. SPECIAL THANKS We would like to thank our Discord community. They are very supportive and have great ideas. Thanks to them, we implemented a lot of elements that we didn’t think about. We would also like to thank our publisher, Hitspark, and the developers of Intersect Engine. PLAY NOW Join Pirate Souls Discord server Go to Pirate Souls Steam page Check Pirate Souls videos on YouTube Follow Pirate Souls on Twitter Read articles about Pirate Souls on Indie DB
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Good luck for the future!
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Yeah, I will probably update it and do a clean version once Intersect pre-release and the game I am working on are out
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Hello everybody, Pirate Souls team is glad to announce that the game beta is going to release the 1st July on Steam! Approximately one year after the alpha. Click on the link below to go to the Steam page of the game. Go to Pirate Souls Steam page ABOUT THE BETA CORE CHANGES SPECIAL THANKS We would like to thank our Discord community for their support! Without them, the game would not have been in its current state. Special thanks to our publisher, Hitspark, and to the developers of Intersect Engine. If you want to stay connected to Pirate Souls and see the progression of the beta, below are the links to follow. Note that we will now start hosting special events in our Discord. You will be able to win exclusive roles and special in game items! PLAY NOW Join Pirate Souls Discord server Go to Pirate Souls Steam page Check Pirate Souls videos on YouTube Follow Pirate Souls on Twitter Read articles about Pirate Souls on Indie DB
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Great thanks JC, will test that out!
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Hello guys, Intersect Engine is cross-platform, but does anybody know how to export a game for macOS or Linux? I tried to share the client with all the files generated when building it for a release. I also tried different methods based on the MonoGame documentation article below without success. Package games for distribution | MonoGame Documentation Any help would be appreciated
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The game is now officially released! If you want to try it, here is the download page: https://piratesouls.org/ Not yet, but we do intend to implement it!
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Thanks! Haha great, will be nice to see you in game! PS the game will launch at 7 PM UTC. I will send the download link when the time will come
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Thanks 🙏 Glad you liked the previews
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Haha yeah, thanks!
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Hello everybody. Lately I've been working with few people on a pirate Game using Intersect Engine: Pirate Souls. I am pleased to announce that it will launch an Alpha Release the 24th July. For a fan of 2D pixel RPG, it's a bit sad to realize there are a lot of ninjas Online RPG compared to pirate ones. That's how Pirate Souls began. So people can play a fan made pirate game. You will be able to follow different paths. Be a pirate, a marine or just a sailor. Pirates can form a crew, recruit members and have a bounty. Their goals are to have the biggest bounty and to find treasures. Like you may have guessed they also want to be the greatest of all the pirates. Marines work for the government. Marine members have ranks and they can evolve in the marine under different ranks. Their goals are to arrest pirates and keep the peace in the world by obeying to their superiors and the government. Sailors are not related to any groups and can be a member of the revolutionary army. Pirates and marines can decide to be a simple sailor during their journey. Players will have the ability to use different skills to fight. Each of them linked to one of the three specializations available: swordsman, fighter and sniper. There are also special fruits that give strange powers to the one who eat them. Those are called soul fruits. More previews in the hidden contents below ABOUT THE ALPHA QUESTIONS SPECIAL THANKS We are currently 4 active staff members: Dona, Erox, Rosetta and me, Shenmue PLAY NOW Join Pirate Souls Discord Server Go to Pirate Souls Steam page Check Pirate Souls videos on YouTube Follow Pirate Souls on Twitter Read articles about Pirate Souls on Indie DB
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Hello. I've made a tutorial about patch conflicts. It may help you, because my solution uses more graphical interface even if more steps are needed. You can also use diffy.org to manually do the edits :
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For those interested, I will probably update my patch when the Intersect Engine prerelease branch will be officially released.
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Sadly it doesn't. I don't know when I will be back at it to be honest
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Nice nice
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Oh OK I see, if I happen to update the patch I will check all that out. You may want to look the "ProcessMoveRoute" method of "Intersect.Server.Entities.Entity".
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No configuration to activate. I will have to check that out then, but I don't know when. It will probably take some time.
