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Everything posted by Aiden9
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Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Today i have finish my XP MP and Life bar and i really love them. I have adapt Broly sprite with 2 transformations (with animations) Give me some advice ! Aiden -
Yes i have other variety but i doubt that they will be complementary (i don't know how to tell you in correct english :/)
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Hello everybody ! I ask you because i don't understand how the animation tileset system work, because the old engine i was working on doesnt work like intersect. So if you can help me ! This is what my tileset is looking : Thanks for your help. Aiden
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Hey some edit ! I just add a cave who player can enter if he had realised a special quest. I have also add a teleportation point and add the trees as a ressource. I also created the map under the goku's house. In my opinion, i think there is so much trees in the two zones. Give me your opinion and i will continue to work on the map.
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Thank, i have edited the clifs, for the ressource your right i will do this but i have to make the design of the tree while he is cut..
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This is the new map i do today, in my opinion she is really better than the first i have posted. Oh... i have forget to finish a tree looool
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Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
First thank you for your opinion, but do you think it's really look out of place ? i have do this like the real game and it's inspired me. Look at the scrren, it's from Pokemon Dungeon Mystery 2 -
Hello ! I have work on some map recently and i want to share them with u to have some advices because it can help me to progress... So there is three map with the DBZ LOG and Buu's fury style : First : Second : And the third : So i will post other creations later, have a good day
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Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
This is the map i finish today, can you give me an advice ? (Thanks to Kibbelz for the help on the tileset..) -
Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Yes your right but i have to use some elements of the real game? -
Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Today i have work on a Pokemon Dungeon mystery Tiles, it look like this : I've also work on Pokemon Detection to enter into the guild, the pokemon who should recognize footprint is Taupiqueur(In french :D) First : This is : Pokemon detected ! Pokemon detected ! Next : It say : Who owns thefootprint ? Who owns thefootprint ? Next : It's Aiden's footprint ! It's Aiden's footprint ! Then if you have realised the first quest, this allows you to enter into the guild : To finish, I have created 2 new stand : "Kangourex" is a storage for your objects. -
Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Thank's -
Yeah, Like you said, I think the Intersect Event System can be very adapted and I think the time I adapt all sprites and all tileset and I create some story, the source will be here so i will try the Dungeon Mystery. Thanks again for you help and your arguments.
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I just look the 5 pages of your topic, your work look very incredible, continue todo god job and good luck !
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Thank yu it's very helpful, but i'm a very big big Dragon Ball Z fan and also a Pokemon Fan (Not like Dragon Ball Z). To use my own graphics I should have the skills to do pixel edit, and i'm a fan of Legacy of Goku II and Buu's Fury, they are the first games I play on GameBoy Advance. I know projects like Dragon Ball Z and Pokemon are not originals, but I think i can make them specially and a bit originals. Let's speak about Pokemon DungonMystery, I was thinking that the Friend and Party systemare a good way for a Pokemon DungonMystery game. With reflexion i think that Animation and Spell could do the work for the Pokemon Attacks. I'm verry happy that you argument, I think it will help me to choose and I will invest a lot of my time in the dev.
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Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Today I have work on news panel for the life, the mana and the exp (and the face), i will wait your opinion on it : And I am finishing the first Donjon inside tiles : (Sorry for the double post, i forget that i answer 10 minutes ago...) -
Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Oh it can be very helpful for me, If you can send me them in my MP. Thanks to you -
En effet, c'est la première chose que je me suis dis pour le gazon, si je continue à réaliser ce tileset je m'en chargerais, merci pour ta réponse
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You don’t really help me ahah, can you argument to help me if u have the time? thanks for your answer
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Hello, I’m news on Intersect Forum, I have already expect to create a game with a french engine called « FRoG Creator ». Today i’m back but i can’t choose between two projects : One based on Pokemon Dungeon Mystery and another based on’ dragon ball z (Legacy of Goku & Buu’s fury) and i ask you the question, which project can be better ? Thanks youuu if u can help me (sorry if my english is wrong, i’ m pure french)
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Bonjour à tous ! Après de nombreuses recherches j'ai remarqué qu'il n'existait pas de Tileset Pokemon Donjon Mystère adapté sous la forme RPG Maker etc. Depuis ce matin je me suis donc amusé à réaliser cela : Vous en pensez quoi ? Sachant que sincèrement pour le résultat ci dessus je suis a plus de 3 heures de taff non stop ! Bonne journée à vous !
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Story Today I did this on my project...
Aiden9 replied to SkywardRiver's topic in Design & Creativity
Today i'm working on Pokemon Dungeon Mystery Tileset, it's very hard to adapt this to Intersect Tileset and on the web there is no tiles on this game. What do you think of this ? -
D'accord merci beaucoup, il y a pas non plus de date de prévue pour la B5?
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Bonjour à tous, J'ai voulu réaliser une transformation via un spell et donc en rajoutant une animation. Je cherche comment faire pour que l'animation ne change pas selon la position du joueur? à dire que je ne veux pas ça : ni ca ni ca mais ça : et ca peu importe la position, que ce soit vers la droite, vers la gauche ou vers le haut. Je vous remercie d'avance pour votre aide !
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Merci pour ta réponse, il y a t'il une date approximative pour les sources ? Et donc en attendant il n'y a aucun moyen de créer un système de transformation ?
