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Community Answers
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Gibier's post in is for android and town pc? was marked as the answer
No the engine is only available on windows, linux and macOS. To be able to run the client on mobile you would need to edit the client.
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Gibier's post in walk thourgh trees was marked as the answer
Trees are only blocked by default if you make them as ressource. But you make them only by tiles, so you have to put block attribute on the attribute panel of the map editor.
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Gibier's post in Event Warp was marked as the answer
Not automaticly and not with a beautiful way.
Yiou could still create a player variable 'random warp' put at the first line of your eventy a set variable to random value after put many conditional branch
'if random warp = 1 then tp at map 1 x:1, y:1" else
'if random warp = 2 then tp at map 1 x:2, y:1"
...
sure it's a long and ugly way but i think it would be the only actual way to do it.
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Gibier's post in Animation / son de marche ? was marked as the answer
Bonjour à moins que d'autres personnes ai une solution je ne crois pas que ce soit actuellement possible.
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Gibier's post in Statut du serveur script PHP ? was marked as the answer
Bien sûr que c'est possible, voici le code que j'ai trouvé sur le web (édité pour mon jeu)
<?php $fp = @fsockopen("Mettre ton ip ici", "Mettre ton port ici", $errno, $errstr, 1); if($fp >= 1) { echo '<img src="../public/img/el.png" align="middle" />'; } else { echo '<img src="../public/img/hl.png" align="middle" />'; } ?> (affiche des images En ligne/hors ligne)
Si tu veux des string à la place d'images remplace les <img /> par <h3>En ligne<h3> <h3>Hors ligne<h3>
Il faudra que tu fasse afficher la page avec un iframe
Tu devras également intégré le css pour qu'il fonctionne correctement avec le site.
Edit: Tu dois écrire le code dans un document texte sous le type .php
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Gibier's post in disabling speed was marked as the answer
It can be done by making some change in the InGame.xml, just hide/disable the speed stat's content. The speed will still be active but the player will not be able to see this option.
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Gibier's post in progress saved was marked as the answer
Yes it's fix in the beta 5, the actual version is still 4.8.1.
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Gibier's post in Change font color of ChatBubble. was marked as the answer
That's isn't what FoxsGreed want to change, he want to change the font's color not the picture's color.
I'll take a look on this when i'll be on pc if no one reply with the answer before.
Edit: @FoxsGreed open the colors.xml on the server's side: \Server\resources, then change <ChatBubbleTextColor>argb(255,0,0,0)</ChatBubbleTextColor> to <ChatBubbleTextColor>argb(255,255,255,255)</ChatBubbleTextColor>
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Gibier's post in Ajouter phrase de confirmation magasin was marked as the answer
Non ce n'est, actuellement, pas possible. Il faudra ajouter la fonction une fois que les sources de l'engine soient relâché.
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Gibier's post in Ajouter un son à un objet ? was marked as the answer
Via l'éditeur d'item c'est impossible, par contre ce que tu peux faire c'est de mettre une animation d'attaque à la hache (faire l'animation avec aucun graphique) et puis mettre un son à l'animation.
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Gibier's post in Change Color was marked as the answer
@18jonatas18 you are looking for the image with the ending "item.png" such as menuitem.png, inventoryitem.png, shopitem.png....
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Gibier's post in PaperDoll Options was marked as the answer
Sadly the engine don't have this feature.
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Gibier's post in Game Commands was marked as the answer
If the account have modpower/adminpower you can press 'insert' it will open the administrator panel (never used the modpower so i don't know which feature are administrator only)
Else the server have those commands and many other. You can type 'help' the server will show you every command avalable. If you are unsure how to use properly a command you can write /? after the command
like:
'kill /?' will display 'Usage: kill [username] /?'
Also please don't write a post entirely with text decoration, the forum have a rule against that: https://www.ascensiongamedev.com/rules#post_decoration
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Gibier's post in Comment augmenter la vie d'un Joueur ? was marked as the answer
Non désoler ce nest pas actuellement possible sans modification aux sources. Il faudra attendre qu'elles soient relâché puis les ajouter par toi même ou par une autre personne.
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Gibier's post in Intersect 64bit Tileset Safe? was marked as the answer
No you can, but the intersect's developping team warn against this modification. It can make the engine unstable. If you do that i would suggest you to cut in half the tiles number of maps.
You should read this before making those change.
It's at the end of the config.xml in ther server's side. If you already have maps in your game, you will have to delete them.
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Gibier's post in Can they do the same graphic engine but offline? was marked as the answer
Sorry intersect engine is to create online game only
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Gibier's post in Trap Spell was marked as the answer
I don't think something like this is possible. The best way to do a trap spell would be with a event spell. But the event don't have the ablility to deal damage, being activate by a npc, "create another event" with a trigger player touch. Also event spell would target the user who lauch the spell.
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Gibier's post in Attack Animations was marked as the answer
You can't, animation like that isn't implented in intersect and will not be by default. You will need to wait for the source to add it yourselft or by someone. Many users already asked for this feature and the developpers said that they will not add it cause too many way (frame numbers, not everyone have attack frame in their spriteset...)
But i also want to see that feature in intersect one day. Would be nice to have it in json with possibility to active/desactivate it and choose the frame number.
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Gibier's post in Chat box question was marked as the answer
This is not possible, you will have to add it by yourself or by someone when the source will be available.
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Gibier's post in Random Items was marked as the answer
There some picture to show how to do it:
You could also do it like this:
This would be the cleaniest way to do it with only on event page.
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Gibier's post in Admin right click warp was marked as the answer
Warp: I don't think so, i never saw anything related to this feature in the editor or server configuration.
Event: No
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Gibier's post in Is it possible without the source to add... was marked as the answer
If i don't make any mistake, the answer is no to everything. I dont think those thing will be added to the default version of the engine.
You will surely need to wait until the source will be release.
