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Ainz Ooal Gown

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Everything posted by Ainz Ooal Gown

  1. Server config.json Find: "Map": { "GameBorderStyle": 0, Change GameBorderStyle to 1, camera wont follow player I believe.
  2. Hi, I am trying to fully work out how Guild Variables should work when using an Input Variable. Whenever I try to do an Input Variable with a Guild Variable, the input prompt box does not show. Tried with, Boolean, Integer and String and none seem to want to show the input prompt box. Player I was using was part of a Guild. Player and Global variables work fine. Not sure if this is a Bug, or me being stupid (most likely) and not understanding how it should work. Also can Guild Variables be put in event text variable? like \gv{WorkerPayRate} (I know that's the global one, just using as example) Thanks
  3. Yes you can change the size of the tiles from 32 to 40, but you might need to modify the map width and height to compensate for additional tile sizes (or the map wont look seemless in client) Also note by doing this, it will scale items size you have to the tile size, example 32x32 image item, and a 40x40 tile size, will scale the 32 item to 40 when on a map tile. You can modify this in server config.json: "Map": { "GameBorderStyle": 0, "Height": 26, <-------------------This is the height of map "ItemAttributeRespawnTime": 15000, "TileHeight": 32, <-------------------This is tile height size of tile can change to 40 "TileWidth": 32, <-------------------This is tile width size of tile can change to 40 "Width": 32, <-------------------This is the width of map
  4. Thanks Panda, yeah I am RecoStar on GitHub. Weylon also compiled a test for me which worked. Glad this wasn't me just going mad lol. I will test 0.7.1.57 when its out.
  5. You also have this issue?
  6. I've used Intersect for years with same OS and other version of windows and never came across this issue. Suppose I can only wait and see what JC or Panda say about this. Annoying its only happening to me, as need this bit to work for my guild features
  7. Thanks for testing. Strange as this is not working at all for me. I have just downloaded a fresh copy of intersect and tried and again same issue. I am using windows 10, but it shouldn't be OS related? I don't understand what is happening. No matter what I do, if I create a Guild Variable and try to use Input Variable and select a Guild Variable the editor crashes. I have tested with different variable types, different wording, spacing in wording, anything to try and pin point the issue more.
  8. Anyone having an issue with Input Variables when Guild Variables are selected? https://github.com/AscensionGameDev/Intersect-Engine/issues/1455
  9. Not without editing the source.
  10. Hi, you cant do that, adding a new damage type to the config will do nothing. It is hardcoded, but the formulas.json allows you to change the formula's but you cant add more. Only physical, magic and true damage, however you can you use them 3 anyway you want, doesn't have to be "physical, magic and true"
  11. You change this in the server config.json not client side.
  12. Haha same, g1ad to hear it buddy
  13. Yo how's it going Dam1an666, long time now speak
  14. This is strange as cant seem to fix this. I tested with a fresh vanilla version 0.7.1.48 and something is still there. Dont know if its my config, or some other gui object conflicing. Anyone have any ideas or have this issue? Anyone have the menu bar like mine? Thanks
  15. I am having a bit of an issue with something (not sure what) overlapping in the game menus. I am not bad at doing GUI edits in Intersect, so done this before. However when I have moved the hotbar to the center bottom of the screen, the middle hotbar slots go funny as though something is just overlapping some parts, so the tooltip for items and spells flicker when you hover over slot. It only happens to the center slots, outside slots are fine. Its this area affected which is dead center bottom: Now I moved the hotbar to other parts of the screen and no issue, only seems to be when placing bottom center . Can not figure this out as I have moved the hotbar here many times before. Thanks
  16. Thanks that's what I was missing, enabling it to Blacklisted mode! Thanks again
  17. Hi, Its been a while so not sure if I have forgot or something has changed, but with shops do you have to set what items the shop BUYS OFF the player? If so what is the point of price on an item. I thought that if you dont have any items in the whitelist or blacklist it would allow the player to sell any item at the shop based on the ITEM PRICE. Am I just making that up lol? Just seems like a lot of work adding every item to a shop that can be sold there. Thanks
  18. Np glad it helped you out
  19. Hey All, Was just wondering if using 16x16 tiles is feasible? I change the server config to the following: However the fill button crashes the editor now. If this the right settings for 16x16 tileset? Thanks
  20. I have not looked at this in a very long time and probs wont anytime soon sorry. You will have to figure it out yourself, but now intersect is open source it would be best to hardcode something like this.
  21. Hey, I have not looked at this system in a very long time and it probs needs a total re-write.
  22. Yeah that's why I said "which would be a mission to do and not recommended"
  23. Only way I can think without a source edit, which would be a mission to do and not recommended is to create an map event that runs on player touch and plays a sound. This would mean u would have to put a event tile on everything you want to make "footsteps" on.
  24. I've never used the Intersect Sprite Generator so not sure sorry so not sure.
  25. 1. Cool np 2. If size is the same, then make sure positioning is correct. I use photoshop and open the sprite, add a new layer, do item paperdoll on a new layer, then hide the sprite layer to only leave the item paperdoll layer and save. That way the positioning is correct. 3. Server > Resources > Config: The higher up the list means that paperdoll part will be behind the lower ones.
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