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jcsnider

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  1. jcsnider's post in Can I make the hp bar empty fully (upon taking lethal damage) before respawn? was marked as the answer   
    Respawns are kinda like guilds in which there are a lot of ways to handle it, and a lot of people will want to go different routes; some people will want a timer before respawning, or a button to press, others will want the nearly instant revive, and there might even be a weird group that wants to go the wow route where you become a ghost and need to get to your body. (Maybe other methods I'm not thinking of?)
     
    You all are welcome to open suggestions for handling this now.. but we will likely leave it as-is and allow people to modify the behavior via source for each game to achieve the desired effect.
     
     
  2. jcsnider's post in Question regarding Hairs/Hats/Admin Panel was marked as the answer   
    1) What you’re looking for is called paper dolls. Searching the guides/tutorials board for paper dolls should help explain the concept and how to do it. 
     
    2) Is recommend waiting for B5, it’s almost ready, and it allows you to remap all controls from the options window including the admin panel control  
  3. jcsnider's post in Chat History? was marked as the answer   
    Not at this time. Storing chat logs is a goal of mine but probably won’t happen until after we go open source. 
  4. jcsnider's post in Will be a new API system released in B5? was marked as the answer   
    Short Answer: Yes, most likely, but it won't be super useful.
     
    Long Answer: An API system has been started, but offers very little functionality at this time.   The API system will be expanded upon and documented after B5s release.  At the B5 release we will post some documentation on how to use the available options.  The docs will include steps required to authenticate, and the available endpoints which will initially be limited to fetching server config and player stats.
     
    After B5 the number and size of changes we will be making to the engine will decrease significantly. I will then proceed to take requests and expand the API so it can actually be really useful.
  5. jcsnider's post in Network problem? was marked as the answer   
    Not sure... you can ping our server, but your server application can't talk to our server.... It's probably an amazon firewall issue outside of the vm itself blocking uncommon ports... but I do not have any experience with their infrastructure.
  6. jcsnider's post in Item Description Panel was marked as the answer   
    Sorry, no. That will require some source code modifications down the line.
  7. jcsnider's post in pvp was marked as the answer   
    Not at this time, but I really like the idea. 
  8. jcsnider's post in Gave someone my tileset folder but they can't seem to load maps properly? was marked as the answer   
    The imap exports do not contain tileset names. Instead, they contain the ids where the tileset information is stored in the database. This is because storing a single numeric number for each tile/layer is smaller than the filename of each set.
     
     Soooo they’ll need your Intersect.db file for their server, or you need to export your tilesets table from your Intersect.db file using a tool like sqlitebroswer so they can make their tilesets table match in their Intersect.db file. 
  9. jcsnider's post in Reset Status points? was marked as the answer   
    Future versions of Intersect for sure  
  10. jcsnider's post in Could not connect to server was marked as the answer   
    Some routers don't like it when you try to connect to yourself using your public ip when you're already within the network.  Mine is like that, I fixed it awhile back but I had a tp-link and it required a firmware update.  You're all set, just keep that no-ip program or whatever running!
  11. jcsnider's post in Edit users accounts was marked as the answer   
    For now you download SQLite Browser, use it to open Server/resources/intersect.db, and go to town. 
     
    https://sqlitebrowser.org/
     
    The server should be off while doing this. In the future we will have an api available for such tasks. 
  12. jcsnider's post in prevent outdated Client to connect was marked as the answer   
    If the client and server versions don't match exactly they won't connect at all.
  13. jcsnider's post in Change Text (character creation) was marked as the answer   
    Might be able to look into the Client/Resources/Gui/mainmenu.xml file.
     
    Maybe able to hide the checkboxes and labels.  Everyone would default to male.. but if you have one gender it doesn't matter (it isnt displayed anywhere)
  14. jcsnider's post in How can i do "Use if doesn't know skill" was marked as the answer   
    In B5 and onward there is a "Negate" option to all conditions that will let you check the opposite of what the condition does.
     
    Also, in the future, can you please upload screenshots to our filehost @reaksiyon, I can't see your photos on my phone due to all the ads  
  15. jcsnider's post in New item space was marked as the answer   
    Yes, you can change the inventory size in the servers config.xml. 
     
    I dont understand the second part of your question. 
  16. jcsnider's post in Visual effect for buff was marked as the answer   
    Suggestions go here: https://www.ascensiongamedev.com/forum/64-bugs-suggestions/
  17. jcsnider's post in day and night was marked as the answer   
    Please use the search feature and search the guides & tutorials forum.
     
    A quick search would have led straight to this:
     
  18. jcsnider's post in video tutoirals was marked as the answer   
    All tutorials that are available have been posted here.
    https://www.ascensiongamedev.com/forum/56-guides-and-tutorials/
     
    There are no "recent" videos that I know of, the engine has changed some but the older videos should still help with teaching some of the basics.
  19. jcsnider's post in rescourses was marked as the answer   
    https://www.ascensiongamedev.com/forum/29-resources/
  20. jcsnider's post in Linked Server with Website was marked as the answer   
    It's not really possible at this time.... your best bet is to wait for B5 and beyond where we will expand out an official API to communicate with the server.
  21. jcsnider's post in sound client was marked as the answer   
    See this:
     
  22. jcsnider's post in How can i disable options tooltip? was marked as the answer   
    Oh, gotcha....  Maybe make a new button graphic with the Ayarlar text embedded for now instead of the client rendering the text?
     
    I'll see what options we have for customizing that in B5
  23. jcsnider's post in Padding resolution problem was marked as the answer   
    Set padding to all zeros and alignments to:
    Left,Bottom
  24. jcsnider's post in A problem was marked as the answer   
    Can be ignored, this is from a system that isn’t currently used.
     
    This means that your server started okay. Don’t trust the message, actually have people try to connect and if they can’t then check your antivirus, firewalls, and router/modem to make sure traffic can reach your server on udp port 5400. 
  25. jcsnider's post in Auto attack system was marked as the answer   
    Definitely not possible without some major source edits.
     
    For removing attack damage just set the base damage to 0 on all classes and weapons
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