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Respawn options




In the class parameter you can make a respawn point for the class, but is there a way to make the player spawn in a map for the beginning, but for all the dead after that in a special map?

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Make the spawn map an empty map with an autorun event.. then in that event you can add logic to warp the player based on any number of factors including whether or not they have been on that map before (initial spawn vs death).

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