Artheios Posted March 15, 2022 Share Posted March 15, 2022 Hello there, i wish to know if it's possible to record the map_id into a variable, i searched in existing events question and systems but can't find something. Does someone knows how to deal with it ? Link to comment Share on other sites More sharing options...
0 Weylon Santana Posted March 15, 2022 Share Posted March 15, 2022 With events, no. Sorry. Link to comment Share on other sites More sharing options...
0 Artheios Posted March 15, 2022 Author Share Posted March 15, 2022 Ok thanks for answering me and also thanks for your tutorial on timed events, it helped me a lot. That would have been great if it were possible that way... Must understand how this source extract works... Maybe it's possible to do a script call from events like in rpg maker ? Weylon Santana 1 Link to comment Share on other sites More sharing options...
0 Weylon Santana Posted March 16, 2022 Share Posted March 16, 2022 10 hours ago, Artheios said: Ok thanks for answering me and also thanks for your tutorial on timed events, it helped me a lot. That would have been great if it were possible that way... Must understand how this source extract works... Maybe it's possible to do a script call from events like in rpg maker ? Do you know how program in c#? Link to comment Share on other sites More sharing options...
0 Artheios Posted March 16, 2022 Author Share Posted March 16, 2022 (edited) No i'm only familiar with ruby scripting (i learned it with the help of the man who create touhou wandering souls if you know this game), but as i saw i understand some commands in the source i may be able to do some minor changes for my game. I only have to understand how it works properly, for now i know how to get the source but not sure of the fork section so i prefer touching nothing.  Edit: Oh... Ok... I saw an option called copy id in the editor and paste it to see... Ok let's forgot this idea, i'll do something else. Thanks for taking time to answering me. Edited March 16, 2022 by Artheios Answer found Link to comment Share on other sites More sharing options...
0 Weylon Santana Posted March 17, 2022 Share Posted March 17, 2022 On 3/16/2022 at 6:32 AM, Artheios said: No i'm only familiar with ruby scripting (i learned it with the help of the man who create touhou wandering souls if you know this game), but as i saw i understand some commands in the source i may be able to do some minor changes for my game. I only have to understand how it works properly, for now i know how to get the source but not sure of the fork section so i prefer touching nothing.  Edit: Oh... Ok... I saw an option called copy id in the editor and paste it to see... Ok let's forgot this idea, i'll do something else. Thanks for taking time to answering me. Okay, if you need help just ask xD Link to comment Share on other sites More sharing options...
0 Artheios Posted March 17, 2022 Author Share Posted March 17, 2022 Thanks for the offer, I fount another way to do what i want not a good way because i must map my world 4 times and after play battleships but will definitively work. Weylon Santana 1 Link to comment Share on other sites More sharing options...
Question
Artheios
Hello there, i wish to know if it's possible to record the map_id into a variable, i searched in existing events question and systems but can't find something. Does someone knows how to deal with it ?
Link to comment
Share on other sites
6 answers to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now