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In-Game Books?


TheBearWannabe
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I saw a visually similar effect was done by @Ainz Ooal Gown on their Journal/Tradeskill eventing system, but I was hoping to have some assistance on something hopefully easier.

 

8egynAm.png

(Example of the system they where using)

 

I'm looking to create a common event for random books that can be found in the world - Clicking on a bookshelf will have an event manually tied to it "Book 1" etc. and when opening, a large/full screen text window will appear to display text. Right now, the text windows in my client are on the smaller side, and I was wondering if there was a way to adjust it's size through a setting somewhere, or is there an event type for displaying text that I'm missing? Other than that I figured I could create images and have them display, but this might eat up into the size of the game files itself. 

 

Thank you!

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26 minutes ago, CosakiGames said:

I will refer you to this recent thread which I link 2 methods to do this:

 

 

Thanks! I'll have to mess around with this for sure. I was hoping there was a way I could have the normal text boxes alongside the larger ones,  but ah well.

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