Xlithan Posted January 5, 2022 Posted January 5, 2022 MirageMUD is a source code base for developing your own stand-alone MUD client and server in Visual Basic 6. The code base comes with all the necessary basic functionality to immediately begin developing your MUD game right off the bat.  Features Graphical User Interface Combat Built-In Editors Byte Array Packets Password Encryption Stand-Alone Client and Server   DOWNLOAD Justn and Worldofjimmy 2
Cheshire Posted January 5, 2022 Posted January 5, 2022 Interesting, I hadn't really thought of using mirage for that but I suppose it's not that strange an idea given its roots!
Xlithan Posted January 7, 2022 Author Posted January 7, 2022 On 1/5/2022 at 1:38 PM, Smoot said: Why VB6  Really looks neat though  I attempted this many years ago but failed terribly. It was always a goal of mine to make a MUD version of Mirage Source.  On 1/5/2022 at 3:12 PM, Cheshire said: Interesting, I hadn't really thought of using mirage for that but I suppose it's not that strange an idea given its roots! Yeah I mean the code is incredibly simple, most of the back-end is still there, The only thing that's really changed is removing the graphical system and updating the map system to work as a MUD. A lot has been removed obviously, such as NPC AI movement and all that stuff, but the majority still remains the same. Even the map editor mostly uses the same components.
Xlithan Posted May 10 Author Posted May 10 Hi guys. Been a while. I've been rewriting this in C#. Progress is slow but steady. The idea is to keep it much the same as the original. https://github.com/DraigNET/MirageMUD-Legacy
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