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Limited sold in shops.


Stan
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Heya guys, i got another question today.

 

Is there any possible way to make an limited sell of a item per day? Let's say i want to put an npc who sell a bread. Then, if the player buys the bread, can i make something to avoid the player buys again the bread till the next real life day?

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You can design 2 shops in the editor.

After that, in an event, based with conditions, you can show different shops to the player.

 

Example :

 

Shop #1 : Has your bread in stock.

Shop #2 : Doesn't have it in stock.

 

Event :
If : The player doesn't have the bread : Open Shop #1

Else : Open Shop #2

 

You can also trigger different shops by setting more conditions. 

 

Hope this helps!

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