Stan Posted November 5, 2021 Posted November 5, 2021 Heya guys, i got another question today. Â Is there any possible way to make an limited sell of a item per day? Let's say i want to put an npc who sell a bread. Then, if the player buys the bread, can i make something to avoid the player buys again the bread till the next real life day?
0 Cheshire Posted November 5, 2021 Posted November 5, 2021 Not by default, there's currently no concept of stock on shops.
0 SkySpeedXIV Posted November 15, 2021 Posted November 15, 2021 You can design 2 shops in the editor. After that, in an event, based with conditions, you can show different shops to the player.  Example :  Shop #1 : Has your bread in stock. Shop #2 : Doesn't have it in stock.  Event : If : The player doesn't have the bread : Open Shop #1 Else : Open Shop #2  You can also trigger different shops by setting more conditions.  Hope this helps! Stan 1
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Stan
Heya guys, i got another question today.
Â
Is there any possible way to make an limited sell of a item per day? Let's say i want to put an npc who sell a bread. Then, if the player buys the bread, can i make something to avoid the player buys again the bread till the next real life day?
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