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Replace Spell


Coza

Question

Effectively I'm trying to achieve a system that could be added to the add/remove spell stuff in the event editor. 

 

Say you cast 'Fire', and it replaces itself after the cast to become 'Fire 2' - Replacing the hotbar and spellbook slot it originally took up.  

 

I'm hoping to learn how to look into this myself but I imagine it's going to be a lot more complicated than I'm likely giving it credit for. 

 

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I can’t get in specifics right at the moment but I can tell you with the event system you can make a spell advancement system but as far as I know you can’t remove the icon from the spell window or hotbar with events. 

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Yeah I figured out how to do that much in events. I'm mostly after a combo/proc based system that kind of builds off of that.

In the vein of (Press 1) - Fire 1 -  (Press 1) - Fire 2 -  (Press 1) - Fire 3 - (Press 1) - Fire 1.

 

If that makes sense ;;    

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