gooby Posted April 9, 2020 Posted April 9, 2020 Similar to how RS stacks their arrows and changes the icons based on amount of arrows in inv (i.e. 1 arrow = icon with 1 arrow, 5+ arrows = icon with 5 arrows). So, change the item icon based on how many of that item are in a stack
0 Weylon Santana Posted April 9, 2020 Posted April 9, 2020 2 hours ago, Xiphoid said: You can do that with event system I agree. Just check how many items the player has in a common auto-run event, remove the items and give new ones (with new icon)
0 gooby Posted April 9, 2020 Author Posted April 9, 2020 ill give that a try, thanks guys Weylon Santana 1
Question
gooby
Similar to how RS stacks their arrows and changes the icons based on amount of arrows in inv (i.e. 1 arrow = icon with 1 arrow, 5+ arrows = icon with 5 arrows). So, change the item icon based on how many of that item are in a stack
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