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Useless defense



I do not know if I am doing right or wrong, the problem is that no matter what defense you put on an NPC, the player will always take away the same. I explain? For example: if a player has 50 attack and I place an NPC 80 for defense, the player takes 40 or more of his life, if I put 255 defense for the NPC, the player still takes 40

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48 minutes ago, AisenArvalis said:

If you're touching BASE Damage instead of Attack it'll scale like that, make sure it's actually ATTACK power you're messing with.


The problem is that when you scale base damage, weapon damage becomes secondary, even a character does more damage without a weapon than with an equipped weapon.

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