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How to use anti-clipping?


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Posted

I don't see any where in the admin panel to enable this. So whenever I warp to a map I have a chance to spawn inside a blocked area and have to warp elsewhere. Am I missing something to enable this?

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Posted

True but I'm asking how to use anti-clipping. I can't find it now, but I have seen a document saying that there is anti-clipping. If I made my own panel there still wouldn't be an event command to allow me to walk through the blocked tiles. 

I just want to be able to toggle it on to escape the blocked area whenever I warp to a map and my Sprite is placed there. Then be able toggle it off and resume normally.

  • -1
Posted

You could always make your own admin panel through the eventing system.

Make a new common event and have it be a /command like "ap" or "adminpanel"

Have the first thing show up be a "Show Options" window with different Admin Actions.
Not too hard to do really.

  • -1
Posted

You can always create a new variable called "IsAdmin" and put yourself with "1" in IsAdmin then create a command called /adminpanel and if you have isadmin = 1 then the admin panel opens otherwise does nothing or gives error.

 

On that admin panel you can create options to teleport you to a blocked zone.

 

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