TheSandersLad Posted July 6, 2018 Posted July 6, 2018 Do you think performance would take a hit if IÂ made full maps of the ground (grass and pathways) out of tilesets? or would it just be better just to make it the regular way?
0 jcsnider Posted July 6, 2018 Posted July 6, 2018 Performance hit, no..... but the file size of your game would skyrocket...
0 Gilgamesh Posted July 6, 2018 Posted July 6, 2018 Do it for the maps you need a level of details the Map Editor itself can't give you, like cities and important parts of a dungeon. Then use regular mapping for fields or sorts of things you don't need a high level detailing.  That's what I'd do.
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TheSandersLad
Do you think performance would take a hit if IÂ made full maps of the ground (grass and pathways) out of tilesets? or would it just be better just to make it the regular way?
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