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PalDiaray

Exit an event after activate it

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Hey there,

 

i just want to know how i can configure an event that close it after interact with it.

Example:

I'll open a chest in a game and gain some coins. After that the chest is open and i cant get more coins out of it.

 

I tried the exit event processing, but it didn't help.

 

PalDiaray

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4 answers to this question

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  • Go GameEditors> Switch and Variables Editor, create a new player switch.
  • Create your event.
  • At the end of your first page; insert>set switch "your switch" true.
  • Add a new page.
  • In the new page go to Spawn/Execution Conditions
  • Add List>Add Condition > player switch "your switch you created" is True.

 

That should work ;)

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You must create a new page (inside the event) and after all the logic you coded,change the page with a switch or a variable. 

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Hey Refur,

 

thanks for your answer. I tried it what you said but didn't work for me. Can you show me a short example? That would be awesome!

 

greetings,

PalDiaray

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