Guest SherwiN Posted February 19, 2017 Posted February 19, 2017 Features Spoiler  Train your pokemon  Battle with other Players  NPC Conversation  Catch Pokemon  Movable Window with proper zOrder feature  Meet Rare Pokemons     Credits Spoiler Game Programming SherwiN Genusis Mirage Engine Creator  Data Bradley QrystalWave  Resource Kibbelz (for giving us his collected sprites) Nintendo Pokemon Inc.  Forum www.forum.pokenew.com  Download Link https://www.dropbox.com/sh/b59mfuzef495bul/AAAmYWw62ReMHqQ73rwMTmW9a?dl=0
Kibbelz Posted February 19, 2017 Posted February 19, 2017 Aproved good luck! Some of the maps look plain and need work. Whats the progress with pokemon data? Evolutions, movesets etc.
Guest SherwiN Posted February 19, 2017 Posted February 19, 2017 5 minutes ago, Kibbelz said: Aproved good luck! Some of the maps look plain and need work. Whats the progress with pokemon data? Evolutions, movesets etc.  Evolutions, just need to finish evolving when learned a move, time based, happiness based, gender based Movesets, some moveset turned into custom since those are Turned Based move type probably, 30% moves are not working Pokemon data don't have abilities yet, and the boost based on weather  The reason of those plain maps is to give players a space for battling.. It will be hard to have small maps or detailed maps but less space  But it's already playable
Kibbelz Posted February 19, 2017 Posted February 19, 2017 I like that you're concerned about space. It wouldn't hurt to add a few pretties like flowers, small rocks though!Â
Guest SherwiN Posted February 19, 2017 Posted February 19, 2017 3 minutes ago, Kibbelz said: I like that you're concerned about space. It wouldn't hurt to add a few pretties like flowers, small rocks though!  I did on the older maps, but due to the old AI system without a good pathfinding feature. Players can use those rocks or and objects that block spaces to avoid being hit by high level pokemon and using their low level pokemon to level it fast
Kibbelz Posted February 19, 2017 Posted February 19, 2017 Surely that just adds outplay potential? Unless you're talking about some sort of party system where you share exp somehow. If its just a 1v1 scenario i dont see how you get advantages. If its vs npcs not pvp just spawn more npcs on the map or make them tankier (buffed stats lost on capture)
Giligis Posted February 19, 2017 Posted February 19, 2017 This project has always been sweet from the start. With me starting school and my own project plus life in general I honestly don't think I have enough time to help, as much as I wish I did. I try to find time and simply can't. I'll be a die hard player!
Guest SherwiN Posted February 19, 2017 Posted February 19, 2017 Â Added Download link for those who don't want to join on Forum
Beefy Kasplant Posted February 19, 2017 Posted February 19, 2017 Looks awesome Sherwin! Going to try it out for sure  Â
Guest SherwiN Posted February 19, 2017 Posted February 19, 2017 1 minute ago, Kibbelz said: Just upgrade the pahfinding haha  Naaah. I'm too busy with my C Project I only do the minor stuff on this game for now. I'm busy learning other language at the moment
Kibbelz Posted March 23, 2017 Posted March 23, 2017 Looking solid sherwin. Glad to see you're sticking to this.
Guest SherwiN Posted March 24, 2017 Posted March 24, 2017 7 hours ago, Nageik said: Hello , there is a forum ?  Yes forum.pokenew.com
Damian666 Posted March 24, 2017 Posted March 24, 2017 I offered in chatbox, but I think you were gone already, if you want, I have that ban code somewhere. Â so if ya like , I could send it your way
Rory Posted March 24, 2017 Posted March 24, 2017 I'm glad my UI from Pokemon Planet Online inspired you
Guest SherwiN Posted March 24, 2017 Posted March 24, 2017 46 minutes ago, Rory said: I'm glad my UI from Pokemon Planet Online inspired you  Yeah! Thanks for showing it off on your deviantart.. I never did send ya a request to copy it and just create those gui similar to your design
Rory Posted March 24, 2017 Posted March 24, 2017 2 minutes ago, xSherwiNx said: Â Yeah! Thanks for showing it off on your deviantart.. I never did send ya a request to copy it and just create those gui similar to your design Hahah, no problem We have a new one in the works anyway
Giligis Posted March 27, 2017 Posted March 27, 2017 On 3/24/2017 at 8:46 AM, Rory said: I'm glad my UI from Pokemon Planet Online inspired you  I knew the name "Rory" in game was you, just knew it. Played PPO for about 3-4 months, what a small world.  On-topic: The UI looks fantastic, remember when the project had little to nothing to show, you are making big leaps and bounds now! Rory 1
Rory Posted March 27, 2017 Posted March 27, 2017 4 hours ago, DudeItsCorey said:  I knew the name "Rory" in game was you, just knew it. Played PPO for about 3-4 months, what a small world.  On-topic: The UI looks fantastic, remember when the project had little to nothing to show, you are making big leaps and bounds now!  That's great! 3-4 months is a Long time  I'm glad something I work on has left a mark on you and I'm always Glad when my work inspires others, especially in the communities I spend time in. Giligis 1
Guest SherwiN Posted April 16, 2017 Posted April 16, 2017 The game is back on Development mode We will start doing the new region and update the kanto region pokemon spawn
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