Jump to content

Beefy Kasplant

Contributors
  • Posts

    1776
  • Joined

  • Last visited

  • Days Won

    100

Everything posted by Beefy Kasplant

  1. B5 will have mySQL support.
  2. Congratulations! @mcadams has won the event and can now claim his 2 (two) prizes! 1. Choosing the next contest system! 2. Creating a tutorial for his puzzle! See ya next time!
  3. Yes, This will add 10% of the attack stat to the damage. If you want it to do more, just up the scaling amount to like 100%
  4. Beautiful new forum guys! In case you are interested in following all the latest news! http://dragonbreezee.boards.net/
  5. Does this also work with seeing why the server is not accessible to the outside world? Port forwarding works for me, but I cant seem to figure out how to stop my firewall from blocking the intersect connections!
  6. Any way to play a sound when casting a spell/shooting a projectile? Right now I have it bound to the animation, but that doesnt really work when the projectile flies for too long or too short. I dont want it to repeat or get cut short! If not possible, you can move this to the feature request part
  7. At the moment, the critical hit chance and multiplier can be set in 2 ways (server config and Editors/formula) Which one overrides which one? I tried to test it some, but I feel like the damage calculation is messing up somewhere. At the moment I have the damage formula as: A_Attack Only the damage takes the base damage, the base damage multiplier and then the attack stack still into account. Also the critical hit chance in config gets overridden by the crit chance in class/NPC editor. So I would suggest getting rid of the config crit chance? Seems only confusing now. However, when I get a critical hit, it doesnt take the multiplier into account either, Im very confused!
  8. Okay so that is weird, since we set Crit Chance in the config and we can set it in class editor and NPC editor We set crit multiplier in config, and then in the formulas its called crit factor?
  9. In config: What is crit chance? Don't we set that per class/NPC? In damage calculations, what is crit factor?
  10. I want you to make a GUI for me! Love it!
  11. I think at this point you're just better off making potions rare enough that people wont spam them, and then wait until a consumption cooldown is added.
  12. Today I started actually making spells to be used in the game itself. I am looking for people who want to help me out these days and mess around with me trying to get some preliminary balancing done! Please hit me up if you are interested!
  13. Alright the poll is now open!
  14. Hahah, do /arena /tp or /namek to go to another place! Haven't really thought about a failsafe
  15. Here is mine! https://drive.google.com/open?id=1aVm2R4dmJ1lQdJ9UZjHciZhp7bcM1sDG Because the puzzle is so lacklustre I suggest you also try checking out the other houses!
  16. Hi guys, This is where the puzzle contest entries will be posted today. Once all entrants have posted I will open up a poll so the members can decide the winner! @Khaikaa Puzzle: @mcadams Puzzle: @Kasplant Puzzle:
  17. Please also add the option to save and load the condition lists? Would save a loooot of time when making similar events!
  18. At the moment with a db editor like sqlite Ex: https://sqlitebrowser.org/
  19. The stats will develop the same way as that new class does. It just doesnt go back and take the base stats from the new class. Once stats can be manipulated with events this will be easy to do. Exactly!
  20. Equipment is not taken into account in the event system. Later the event system will be expanded with stuff like equipping/unequipping and better control of stats, such as being able to take equipment stats into account and being able to modify stats with the event system.
  21. Im thinking it just literally changes your class, nothing else. This feature was made with class advancement in mind, so a knight becoming a paladin or something. (I noticed that almost all your questions are related to the event system, there is a big even system upgrade planned once source is released. So (sadly) we have to be patient)
  22. Ah I see, its what I do too. I should challenge myself more! Your stuff looks very nice.
  23. Very nice! How did you learn? Do you follow any tutorials or are you just trying until you feel good about it?
  24. Lol yeah, that's just that Dutch / Indonesia connection!
×
×
  • Create New...