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Bytez

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  1. 2020-02-04 22:53:39.344 [Error] Message: Access to the path 'C:\Users\denis\Desktop\Game_Launcher (1)\Game Launcher\data\resources\client_strings.json' is denied. Stack: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at Intersect.Client.Localization.Strings.Save() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Localization\Strings.cs:line 1022 at Intersect.Client.Localization.Strings.Load() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Localization\Strings.cs:line 980 at Intersect.Client.IntersectGame..ctor() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 37 Same Error each time.
  2. When i open it everything works. But it says the server is offline when i'm clearly running it. Is it possible to call someone on Discord and help me resolve this issue? DDev#9628 is my discord.
  3. It really depends what vps you use or your localhost.
  4. Hey! having some problems when i open the launcher it looks for updates and when it opens the game it pops up with an error and when i go check for it this is what i get: 2020-01-28 00:20:19.570 [Error] Message: Access to the path 'C:\Users\denis\Desktop\Game_Launcher (1)\Game Launcher\data\resources\client_strings.json' is denied. Stack: at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.StreamWriter.CreateFile(String path, Boolean append, Boolean checkHost) at System.IO.StreamWriter..ctor(String path, Boolean append, Encoding encoding, Int32 bufferSize, Boolean checkHost) at System.IO.File.InternalWriteAllText(String path, String contents, Encoding encoding, Boolean checkHost) at Intersect.Client.Localization.Strings.Save() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Localization\Strings.cs:line 1022 at Intersect.Client.Localization.Strings.Load() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\Classes\Localization\Strings.cs:line 980 at Intersect.Client.IntersectGame..ctor() in C:\TeamCity\buildAgent\work\6c64f60308be6068\Intersect.Client\IntersectGame.cs:line 37 i have tried reopening it multiple times. Same error.
  5. May i dm you on discord? My acc is Bytez#5108
  6. After i do that the game is still offline.
  7. { "Host": "localhost", "Port": 5400, "GameFont": "sourcesansproblack", "UIFont": "sourcesanspro", "ChatLines": 100, "MenuMusic": "RPG-Theme_v001_Looping.ogg", "MenuBackground": "background.png", "IntroImages": [] } Oh am i supposed to put the ip in "localhost"?
  8. the only thing i see is settings and it says: { "FolderId": "folderid (i alr put)", "ApiKey": "apikey (i alr put)", "UpdaterTitle": "Game Launcher", "Background" : "data/launcher.png", "LaunchApplication": "data/paige.exe" }
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