trollface Posted April 12, 2021 Posted April 12, 2021 Trying to find out how to increase/decrease the movement speed of a player. Can't find anything in the forum or in the folders. Am I able to modify player speed?
0 HelenaToDev Posted April 12, 2021 Posted April 12, 2021 In the line 462 of Client.Entities.Entity  Quote     public virtual float GetMovementTime()     {       var time = 1000f / (float)(1 + Math.Log(Stat[(int)Stats.Speed]));       if (Blocking)       {         time += time * (float)Options.BlockingSlow;       }       return Math.Min(1000f, time);     } you need to edit this also on the server side.
0 trollface Posted April 12, 2021 Author Posted April 12, 2021 I don't see any file called client.entities.entity in the intersect directory folder for server or client. What am I missing, please?
0 HelenaToDev Posted April 12, 2021 Posted April 12, 2021 Open the visual studio, go browsing inside the source files of the client and then the server following. Â
0 Blinkuz Posted April 12, 2021 Posted April 12, 2021 10 hours ago, trollface said: I don't see any file called client.entities.entity in the intersect directory folder for server or client.  You must download the source code from the intersect github repository and compile your own version with your changes.
0 Justn Posted April 12, 2021 Posted April 12, 2021 or just increase the speed stat in the class editor
0 trollface Posted April 12, 2021 Author Posted April 12, 2021 Thank you all for the answers! I'm learning to code, so this is going to be a fun adventure for the next few years
Question
trollface
Trying to find out how to increase/decrease the movement speed of a player. Can't find anything in the forum or in the folders.
Am I able to modify player speed?
6 answers to this question
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