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problem with camera resolution in game


Jackson

Question

there is such a problem, on different screens my game has a different approach and the interface is different, you can somehow zoom in the camera so that on all monitors, for example, the character can be seen better, I have 1920x1080
 and when I launch the client, then my character is the size of a blade of grass and it’s impossible to play, if you make the screen resolution lower then the quality is soapy and also impossible to play (I'm talking about full-screen mode and not in the window)
 where in json files can I write a rule to zoom in on the camera and make it static regardless of resolution changes in the settings?

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