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Does anyone know how to setup respawn points? I managed to get it working a little bit but the tutorial was in Russian, i want to create an event that checks map location (player map is) i've set the trigger to (on respawn) but i can't figure out what i'm doing wrong as now you just respawn at normal class spawn..

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at one point in time it would pop up in game chat "Common event killed due to commands processed in a single frame surpassing the event watchdog threshhold. (event death respawn)"

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My solution to that problem:

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1ยบ Create a player variable (I will call it 'respawnPoint')

2ยบ Create events wherever you want which set a certain value to 'respawnPoint' (maybe some character the player can talk with, maybe some machine the player can interact with... whatever you want)

3ยบ Create a common event with a On respawn trigger. Create a page (or a conditional branch, thats up to you) for each possible value of 'respawnPoint' and, depending on its value, warp the player to the correct respawn point

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With that little system, every time a player dies the common event will start running, will check the value of 'respawnPoint' and will warp him/her to the proper respawn point.

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