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Do you want an event started on the map to run automatically, but at the end of the event it ends and doesn't happen again, how do you do it?


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Player boolean variable. Make the spawn condition of the event being that the variable is false. 

 

At the end of the event set the variable to true and it won't ever run again. 

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48 minutos atrás, jcsnider disse:

Variável booleana do jogador. Faça com que a condição de geração do evento seja que a variável é falsa. 

 

No final do evento, defina a variável como true e ela nunca será executada novamente. 

Thanks!

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