Khaikaa Posted May 25, 2019 Posted May 25, 2019 Hi everyone, Â I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them?
0 Kibbelz Posted May 26, 2019 Posted May 26, 2019 1 hour ago, Aesthetic said:  In arena maps if you die the game doesnt proc the "drop items on death" setting from the server config.json if im not mistaken Also was added for the future for ignoring player bounties and player killer systems even though in the end we decided to not add it to the base engine.
0 Aesthetic Posted May 25, 2019 Posted May 25, 2019 15 hours ago, Khaikaa said: Hi everyone, Â I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them? Â In arena maps if you die the game doesnt proc the "drop items on death" setting from the server config.json if im not mistaken
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Khaikaa
Hi everyone,
Â
I was wondering... is there any real difference between normal maps and arena maps? I mean... ok you can have pvp maps where you can't pass players and pvp maps where you can, but is that the only use for them?
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