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Posted

So guys, how can I create a spell which consume an item ?

 

I can do this with projectiles, right ? But i need to do this with regular targeted spells, we're thinking on a kind of magical stone/rune.

3 answers to this question

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  • 0
Posted

It's not possible at the moment since there's no event command to force the player to cast a spell, so by calling a common event you'll be able to take an item from the player but you won't be able to cast any additional spell.

  • -2
Posted

I believe you would have to make the spell an “event”, and make the event do it. 

 

Trying to figure out without looking at Intersect if it’s even possible. I think it is, but will def be an event driven spell.

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