Sfortune Posted November 29, 2015 Posted November 29, 2015 I'm using Lidgren right now. I enjoy what it has to offer. Still a little skeptical but we'll see how it holds up under some pressure. Lidgren Lidgren.Network is a networking library for .net framework which uses a single udp socket to deliver a simple API for connecting a client to a server, reading and sending messages. GitHub: https://github.com/lidgren/lidgren-network-gen3 Anyone out there using it besides me?
jcsnider Posted November 30, 2015 Posted November 30, 2015 It is a great framework. Only reason we are not using it is because I want my code to work within Unity someday. No need to stress test, it passes.
Python Panda Posted November 30, 2015 Posted November 30, 2015 It is a great framework. Only reason we are not using it is because I want my code to work within Unity someday. No need to stress test, it passes. Lidgren works inside unity. I've done it before.
saida Posted October 15, 2016 Posted October 15, 2016 I just looked it up and there is a section on the lidgren github repo for unity.
GalacticGlum Posted October 18, 2016 Posted October 18, 2016 Yep, as far as I know, Lidgren works well with Unity WebGL builds.
Python Panda Posted October 26, 2016 Posted October 26, 2016 I love me some lidgren when I work in C#...  Also didn't see a post about the llink jc asked for... so  https://github.com/lidgren/lidgren-network-gen3/wiki/Unity3D
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