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How many players can the server typically handle at once?


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I know it's going to depend on the server, but I'm just curious here. Getting closer and closer to starting the first stage of testing the game I built on a larger scale, and just curious what to expect. Right now the game is just running on the an EC2 instance via AWS, but I assume that won't be enough for any decent amount of players.

 

Anyone have any solid numbers? How much can a VPS support typically? An SDX? A dedicated?

 

Any sort of info would be great!

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Posted

Find out and let us know :)

 

We will do some official stress testing in the future but each version is getting significantly better performance wise right now... So itd be a waste of time to stress test now. 

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